On Wed, Mar 5, 2008 at 12:34 PM, Mathias Fröhlich
<[EMAIL PROTECTED]> wrote:
>  But the View does not have CullSettings itself.

Sorry, trying to do a quick reply without doing background research.

>  So, which one is currently the View's 'master setting' before the cull 
> visitor
>  will hit the topmost Camera with its settings and mask?

The view's master Camera is the topmost object controlling cull
settings, this decorates any slave camera, and then this is passed on
to SceneView that passes it on to the CullVisitor in turn.

>  Well this is an offer to help, not a demand to make you code something!
>  Tell me what you like ...

To leave this exactly as they are unless there is an actual bug.

Robert.
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