Hi Umit,

   My first experience with OpenGL was in about 1992, the opengl version is 1.0 Beta,but prior to this I used IrisGL which was SGI's predecessor & Professional Graphics ternimation in VAX-11.................

  zhuwan

   2008,11,28
<[EMAIL PROTECTED]><[EMAIL PROTECTED]>
--------原始邮件--------
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发送时间:2008-11-28 17:11:57
收件人:osg-users@lists.openscenegraph.org
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主题:Re: [osg-users] maxTime( OpenGL, OSG )


Hi Umit, My first experience with OpenGL was in the mid nineties, but prior to this I used IrisGL which was SGI's predecessor - I started learning this back in 92 at the same time I started using C++. I'm still learning both OpenGL and C++ :-) The OSG... well I picked up and started coding on Don Burn's little sg project that became the OSG back in 98. I'm still learning about the OSG now. Robert. On Fri, Nov 28, 2008 at 8:02 AM, Ümit Uzun <[EMAIL PROTECTED]> wrote:
Hi OSG Users, I have been playing OSG for a year. And so far I have started to learn OpenGL formally. I mean I only stepped to Graphics World based on OpenGL maxTime( OpenGL, OSG ) ~= 1 year. So I wonder to know peoples OpenGL story on this site to guess how long do I need time to learn Graphics Terminology based on OpenGL. So what is your maxTime() function returned results to your main function ? :) Best Regards. -- Ümit Uzun _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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