Hello: I started in late eighties programming directly the VGA (I wrote a primitive raytracer for the 256 color mode) and phigs (a opengl predecessor). Then in the 90s I tried a bit OpenGL (I wrote a rubik cube simulator). Then for many years I was no more than an occasional 3d graphics user (mainly for visualization and gamming, doom and quake series).
It was until two or three years ago that I restarted to program 3d graphics, first with Open Inventor, Open GL and now OSG and GLSL. Regards, -- A. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org