Hi Ümit,

I've started at '98; but there has been a long break from 2001 to 2008.
Never left C++ but there's always something you don't know in C++. I feel
like a newbee when it comes to OpenGL. OSG is a 6 month story for me. But
I'm very glad I've started using it.

Regards,

Can
2008/11/28 Robert Osfield <[EMAIL PROTECTED]>

> Hi Umit,
>
> My first experience with OpenGL was in the mid nineties, but prior to
> this I used IrisGL which was SGI's predecessor - I started learning
> this back in 92 at the same time I started using C++.  I'm still
> learning both OpenGL and C++ :-)
>
> The OSG... well I picked up and started coding on Don Burn's little sg
> project that became the OSG back in 98.  I'm still learning about the
> OSG now.
>
> Robert.
>
> On Fri, Nov 28, 2008 at 8:02 AM, Ümit Uzun <[EMAIL PROTECTED]> wrote:
> > Hi OSG Users,
> >
> > I have been playing OSG for a year. And so far I have started to learn
> > OpenGL formally. I mean I only stepped to Graphics World based on OpenGL
> > maxTime( OpenGL, OSG ) ~= 1 year.
> >
> > So I wonder to know peoples OpenGL story on this site to guess how long
> do I
> > need time to learn Graphics Terminology based on OpenGL.
> >
> > So what is your maxTime() function returned results to your main function
> ?
> > :)
> >
> > Best Regards.
> >
> > --
> > Ümit Uzun
> >
> > _______________________________________________
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to