HI
You can use transforms to this can chain them together, I would suggest a search through the osg mailing archives there has been several discussion in the past the discuss this and also 3rd party plug-ins that support key frame animation etc . ____________________________________________________________________________ __ Capture the magic of Christmas this year see <http://www.capturethemagic.com/> http://www.capturethemagic.com ____________________________________________________________________________ __ Gordon Tomlinson [EMAIL PROTECTED] IM: [EMAIL PROTECTED] www.vis-sim.com <http://www.vis-sim.com/> www.gordontomlinson.com <http://www.gordontomlinson.com/> ____________________________________________________________________________ __ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Morris Sent: Monday, December 01, 2008 11:55 PM To: OpenSceneGraph Users Subject: Re: [osg-users] Attaching Nodes (Characters & Objects) I have an animated human model. I want to attach something to the hand or head or foot, etc and have that object move with that part of the body. Apologies I should have been more clear!
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