Hi Eric, Thanks for the hints. I was able to build osg for the most part now (i386, 10.5 sdk). I did not figure out why the int32_t typedef was missing though. I simple changed it in line 70 of the Atomic header file to "singed long int". This did the trick for building osg with xcode.
Code: #elif defined(_OPENTHREADS_ATOMIC_USE_BSD_ATOMIC) # volatile int32_t _value; volatile signed long int _value; The osgdb_qt quicktime plugin still does not build. I get two identical errors in the ReaderWriterQT.cpp. Code: /Users/noema/Downloads/OpenSceneGraph-2.8.2/src/osgPlugins/quicktime/ReaderWriterQT.cpp:121:0 /Users/noema/Downloads/OpenSceneGraph-2.8.2/src/osgPlugins/quicktime/ReaderWriterQT.cpp:121: error: extra qualification 'ReaderWriterQT::' on member 'ReaderWriterQT' Best, stefan PS: I am not sure what is up with the int32_t but I even get the same problem with the 2.9.5 dev release (i386, sdk 10.5, cocoa, imageio) ------------------------ stefan hechenberger http://linear.nortd.com ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17409#17409 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org