stefan nortd wrote:
It would mean to layer the panels
close together so their size is not affected and still far enough away from
each other to not run into depth buffer resolution issues.
Is there a reason you are using a perspective projection? This would not
be an issue with an orthographic projection.
Any ideas about doing the z position assignments with nested
panels/widgets?
The better way to go is to override the render bin so that the Text
stays in the same render bin as the rest of your geometry.
-Paul
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