The response to my bug report must have been completely wrong then... Guess I should check the source before I post. Like I said, am not tracking svn bullet at the moment.
http://tiny.cc/Eoa3l On Nov 11, 2009 10:00 AM, "Alberto Luaces" <alua...@udc.es> wrote: Definitely there is no support for BulletMultiThreaded in 64 bits at the moment. From the last post in the forum thread you gave to me: "BulletMultiThreaded, MultiThreadedDemo, Gpu2dDemo, Gpu3dDemo are not supported on 64bit platforms. It was accidently enabled in a previous revision, but now it has been disabled in the trunk. If you can make any of this work on 64 platforms, please consider contributing it." Regards, Alberto Philip Lowman writes: > Was using the CMake build but am not tracking svn at the moment. Perhaps this thread will help? ... > On Nov 11, 2009 8:36 AM, "Alberto Luaces" wrote: > > Hi Philip, > > what build... _______________________________________________ osg-users mailing list osg-us...@lists.openscenegrap...
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