Now, i find the answer for my problem.

I`ve lost so many time to install OpenSceneGraph on my system, so i vorget
i have two versions now. 
The first version is in OS X style with Frameworks, the other in unix style.

My Problem was i`ve used both. The OS X Version does not need ".so" files (see 
the Quick Start Guide)

Now i used only the Unix style and the project finds the plugins and than it 
crash.


Terminal

***************
...
...
1266 2955980800 ./server/channel.cpp:336  1075 Channel viewport update: [ 0 0 
640 400 ]:[ 0 0 1 1 ]
Warping Shader enabled!
CullSettings::readEnvironmentalVariables()
DatabasePager::addDatabaseThread() HANDLE_NON_HTTP
DatabasePager::addDatabaseThread() HANDLE_ONLY_HTTP
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
GraphicsContext::registerGraphicsContext 0x1231c010
GraphicsContext::createNewContextID() creating contextID=0
Updating the MaxNumberOfGraphicsContexts to 1
CullSettings::readEnvironmentalVariables()
Falling back to drawing a quad.
itr='/Developer/SDK/OSG/lib'
FindFileInPath() : trying /Developer/SDK/OSG/lib/osgPlugins-2.9.6/osgdb_qt.so 
...
FindFileInPath() : USING /Developer/SDK/OSG/lib/osgPlugins-2.9.6/osgdb_qt.so
Opened DynamicLibrary osgPlugins-2.9.6/osgdb_qt.so
Quicktime initialized successfully
itr='/Developer/SDK/OSG/lib'
FindFileInPath() : trying /Developer/SDK/OSG/lib/osgPlugins-2.9.6/osgdb_bmp.so 
...
FindFileInPath() : USING /Developer/SDK/OSG/lib/osgPlugins-2.9.6/osgdb_bmp.so
Opened DynamicLibrary osgPlugins-2.9.6/osgdb_bmp.so
Bus error
logout

***************

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=22328#22328





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