Hi Nico and Tobias, This topic have been discussed in this list several times. In order to compile osg for x86_64 you must disable Quicktime plugin and change the default plugin to imageio, and set the osg_windowing_system to Cocoa. Then you can compile with makefiles from a console, instead of using XCode.
So, in CMake: OSG_WINDOWING_SYSTEM = "Cocoa" OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX = "imageio" Hope this helps. 2010/3/8 Nico Kruithof <nicokruit...@gmail.com> > Hi, > > I managed to get OSG compiling on OSX (Snow Leopard). From the top of my > head, I'm using the imageio instead of quicktime. Then I had to specify the > 10.6 platform in the main CMakeLists.txt and disable Quicktime. I planned to > submit these changes, but didn't have time yet. I'll give it a go tomorrow. > > Bests, > Nico > > > On Mon, Mar 8, 2010 at 12:05 PM, Tobias Duckworth <t...@orogenic.net>wrote: > >> Hello again, >> >> Thanks for your prompt response. >> >> Yes disabling Quicktime is fine for my purposes - However, from what I can >> work out the cleanest way to achieve this will be to get generated XCode >> projects, then I can pick and choose what gets built - I don't really want >> to hack the Makefiles and there doesn't appear to be a way to disable the >> Quicktime build from CMake. >> >> I look forward to hearing from 'the OSX guys', and hope that in the future >> I can provide similar support to others. I'd be happy to update the OSX >> build instructions for example, once I have managed to build. >> >> Cheers, >> Tobias >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=25332#25332 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com Instituto de Automática e Informática Industrial http://www.ai2.upv.es
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