Hello, Thankyou for your reply.
I have tried building using the CMake system, following the instructions in the README.txt file - This fails on building the quicktime stuff as I'm trying to build for x86_64. Also, you state, and others state, that CMake should be used to build the XCode project, then XCode used to do the actual build - However, it is not clear to me how this should be achieved. I've looked at the PlatformSpecifics page on the wiki, and read the README file - All this information seems out of date and conflicts with each other - Some say use the XCode project (README), some say use CMake to build the XCode project, some are broken links. Is there a definitive guide for MacOS? Many thanks for your help. ... Thank you! Cheers, Tobias ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25328#25328 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org