The /FORCE:MULTIPLE issue is still there with CMake 2.8.2. What is gone with 
2.8.2 is the problem with the build of OSG itself because the bin and dll are 
still in Release and Debug directories.

-Fred

----- "Brad Christiansen" <brad.christian...@thalesgroup.com.au> a écrit :
> Hi,
> 
> As mentioned before, I also had the same issue linking VPB (but not my
> own application). I also ended up resorting to adding /FORCE:MULTIPLE.
> This was all done using CMake 2.8.1. I will try with 2.8.2 as you
> suggested. Did you have to rebuild OSG from scratch to resolve the
> issue?
> 
> Cheers,
> 
> Brad
> 
> -----Original Message-----
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
> Frederic Bouvier
> Sent: Saturday, 7 August 2010 12:16 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] Visual Studio 2010 and iostream
> 
> This error is gone with CMake 2.8.2
> 
> -Fred
> 
> ----- "Martin Naylor" a écrit :
> 
> > Hi Fred,
> > Arrrr that explains why I don’t see errors...
> > I am still using vs2008 as VS2010 seems to leave the exe files in
> the
> > bin and lib folders whenever I build and I had funny linker errors
> > last time ( a few months back).
> > 
> > I might have a go at building flightgear later, let you know how it
> > goes or doesn’t!
> > 
> > Regards
> > 
> > Martin.
> > 
> > -----Original Message-----
> > From: osg-users-boun...@lists.openscenegraph.org
> > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
> > Frederic Bouvier
> > Sent: 06 August 2010 15:21
> > To: OpenSceneGraph Users
> > Subject: Re: [osg-users] Visual Studio 2010 and iostream
> > 
> > Hi Martin,
> > 
> > to be precise, I don't see any errors when building OSG. The
> problem
> > arise when liking the application (here, it is FlightGear). I use
> 3rd
> > party libs already used for the VS2008 build. VS2010 is used to
> build
> > OSG and FlightGear.
> > 
> > -Fred
> > 
> > ----- "Martin Naylor" a écrit :
> > 
> > > Interesting, I have just managed to build it VS2010 with no
> problems
> > > using 2008 libaries.
> > > You could try using CMake to generate 2008 projects files and
> > convert
> > > them to 2010 using VS2010, see if it makes a difference?
> > >
> > > Regards
> > >
> > > Martin.
> > >
> > >
> > > -----Original Message-----
> > > From: osg-users-boun...@lists.openscenegraph.org
> > > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
> > > Frederic Bouvier
> > > Sent: 06 August 2010 13:44
> > > To: osg-users@lists.openscenegraph.org
> > > Subject: Re: [osg-users] Visual Studio 2010 and iostream
> > >
> > > Hi Jason,
> > >
> > > ----- "Jason Alexander" a écrit :
> > >
> > > > Recently Brad Christiansen uploaded some 3rd party binaries
> built
> > > with
> > > > Visual Studio 2010.  (Thanks!)  He noted problems with iostream.
> 
> > I
> > > > still have iostream problems when linking in OSG into my
> > application
> > > > in specific places under Visual Studio 2010.  Does anyone
> > understand
> > > > what the issue is?
> > > >
> > > > Originally, I thought that the 3rd party libraries I was using
> > were
> > > > built with a previous version of VS and, thus, caused these
> > linking
> > > > issues when rolled into my application.  I would have thought
> that
> > > > using 3rd party libraries totally built with vs2010 would have
> > > > resolved this, but Brad even noted this problem when he
> originally
> > > > posted the binaries.  Any insight would be appreciated!
> > >
> > > I also encountered these issues. I ended up adding
> /FORCE:MULTIPLE
> > to
> > > my link arguments. There is a field for that in the link topic of
> > the
> > > project properties.
> > >
> > > -Fred
> > > _______________________________________________
> > > osg-users mailing list
> > > osg-users@lists.openscenegraph.org
> > >
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > >
> > > _______________________________________________
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> > > osg-users@lists.openscenegraph.org
> > >
> >
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> >
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