Mmmm, must be something particular I am doing or something with my setup of 
VS2010.
I am using the cmake-gui,I just enter the same path for 'where is the source 
code' and 'where to build the binaries', click configure or I have always done 
this on VS2008, but VS2010 has always created the binaries in 
OSG_ROOT/bin/debug and lib/debug and release folders.
Just to confirm are you doing the same or are using the cmake from a command 
line?
I have tried cmake 2.9.2, 2.8.2 still no success, it must be something with 
VS2010, I am using the Ultimate version.

Martin.

-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic 
Bouvier
Sent: 09 August 2010 17:31
To: OpenSceneGraph Users
Subject: Re: [osg-users] Visual Studio 2010 and iostream

Yes I do. Windows 7 64, VS2010, CMake 2.8.2

-Fred

----- "Martin Naylor" <martinnay...@virginmedia.com> a écrit :

> Hi Fred,
> I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out
> OSG and I still have the same issue with exe and dll's not being moved
> or created in the OSG bin folder, it's a pain everytime you recompile
> anything as it's a manual copy job..
> 
> Just tried it on my 32bit machine and still the same results.
> I am beginning to suspect it's something different in Windows 7, is
> anyone else compiling with Windows 7x64/32 and VS2010?
> 
> 
> Regards
> 
> Martin.
> 
> 
> -----Original Message-----
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
> Frederic Bouvier
> Sent: 06 August 2010 17:16
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] Visual Studio 2010 and iostream
> 
> This error is gone with CMake 2.8.2
> 
> -Fred
> 
> ----- "Martin Naylor" a écrit :
> 
> > Hi Fred,
> > Arrrr that explains why I don’t see errors...
> > I am still using vs2008 as VS2010 seems to leave the exe files in
> the
> > bin and lib folders whenever I build and I had funny linker errors
> > last time ( a few months back).
> >
> > I might have a go at building flightgear later, let you know how it
> > goes or doesn’t!
> >
> > Regards
> >
> > Martin.
> >
> > -----Original Message-----
> > From: osg-users-boun...@lists.openscenegraph.org
> > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
> > Frederic Bouvier
> > Sent: 06 August 2010 15:21
> > To: OpenSceneGraph Users
> > Subject: Re: [osg-users] Visual Studio 2010 and iostream
> >
> > Hi Martin,
> >
> > to be precise, I don't see any errors when building OSG. The problem
> > arise when liking the application (here, it is FlightGear). I use
> 3rd
> > party libs already used for the VS2008 build. VS2010 is used to
> build
> > OSG and FlightGear.
> >
> > -Fred
> >
> > ----- "Martin Naylor" a écrit :
> >
> > > Interesting, I have just managed to build it VS2010 with no
> problems
> > > using 2008 libaries.
> > > You could try using CMake to generate 2008 projects files and
> > convert
> > > them to 2010 using VS2010, see if it makes a difference?
> > >
> > > Regards
> > >
> > > Martin.
> > >
> > >
> > > -----Original Message-----
> > > From: osg-users-boun...@lists.openscenegraph.org
> > > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
> > > Frederic Bouvier
> > > Sent: 06 August 2010 13:44
> > > To: osg-users@lists.openscenegraph.org
> > > Subject: Re: [osg-users] Visual Studio 2010 and iostream
> > >
> > > Hi Jason,
> > >
> > > ----- "Jason Alexander" a écrit :
> > >
> > > > Recently Brad Christiansen uploaded some 3rd party binaries
> built
> > > with
> > > > Visual Studio 2010.  (Thanks!)  He noted problems with iostream.
> > I
> > > > still have iostream problems when linking in OSG into my
> > application
> > > > in specific places under Visual Studio 2010.  Does anyone
> > understand
> > > > what the issue is?
> > > >
> > > > Originally, I thought that the 3rd party libraries I was using
> > were
> > > > built with a previous version of VS and, thus, caused these
> > linking
> > > > issues when rolled into my application.  I would have thought
> that
> > > > using 3rd party libraries totally built with vs2010 would have
> > > > resolved this, but Brad even noted this problem when he
> originally
> > > > posted the binaries.  Any insight would be appreciated!
> > >
> > > I also encountered these issues. I ended up adding /FORCE:MULTIPLE
> > to
> > > my link arguments. There is a field for that in the link topic of
> > the
> > > project properties.
> > >
> > > -Fred
> > > _______________________________________________
> > > osg-users mailing list
> > > osg-users@lists.openscenegraph.org
> > >
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > >
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> > >
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