Mmmm, must be something particular I am doing or something with my setup of VS2010. I am using the cmake-gui,I just enter the same path for 'where is the source code' and 'where to build the binaries', click configure or I have always done this on VS2008, but VS2010 has always created the binaries in OSG_ROOT/bin/debug and lib/debug and release folders. Just to confirm are you doing the same or are using the cmake from a command line? I have tried cmake 2.9.2, 2.8.2 still no success, it must be something with VS2010, I am using the Ultimate version.
Martin. -----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 09 August 2010 17:31 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Yes I do. Windows 7 64, VS2010, CMake 2.8.2 -Fred ----- "Martin Naylor" <martinnay...@virginmedia.com> a écrit : > Hi Fred, > I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out > OSG and I still have the same issue with exe and dll's not being moved > or created in the OSG bin folder, it's a pain everytime you recompile > anything as it's a manual copy job.. > > Just tried it on my 32bit machine and still the same results. > I am beginning to suspect it's something different in Windows 7, is > anyone else compiling with Windows 7x64/32 and VS2010? > > > Regards > > Martin. > > > -----Original Message----- > From: osg-users-boun...@lists.openscenegraph.org > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of > Frederic Bouvier > Sent: 06 August 2010 17:16 > To: OpenSceneGraph Users > Subject: Re: [osg-users] Visual Studio 2010 and iostream > > This error is gone with CMake 2.8.2 > > -Fred > > ----- "Martin Naylor" a écrit : > > > Hi Fred, > > Arrrr that explains why I don’t see errors... > > I am still using vs2008 as VS2010 seems to leave the exe files in > the > > bin and lib folders whenever I build and I had funny linker errors > > last time ( a few months back). > > > > I might have a go at building flightgear later, let you know how it > > goes or doesn’t! > > > > Regards > > > > Martin. > > > > -----Original Message----- > > From: osg-users-boun...@lists.openscenegraph.org > > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of > > Frederic Bouvier > > Sent: 06 August 2010 15:21 > > To: OpenSceneGraph Users > > Subject: Re: [osg-users] Visual Studio 2010 and iostream > > > > Hi Martin, > > > > to be precise, I don't see any errors when building OSG. The problem > > arise when liking the application (here, it is FlightGear). I use > 3rd > > party libs already used for the VS2008 build. VS2010 is used to > build > > OSG and FlightGear. > > > > -Fred > > > > ----- "Martin Naylor" a écrit : > > > > > Interesting, I have just managed to build it VS2010 with no > problems > > > using 2008 libaries. > > > You could try using CMake to generate 2008 projects files and > > convert > > > them to 2010 using VS2010, see if it makes a difference? > > > > > > Regards > > > > > > Martin. > > > > > > > > > -----Original Message----- > > > From: osg-users-boun...@lists.openscenegraph.org > > > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of > > > Frederic Bouvier > > > Sent: 06 August 2010 13:44 > > > To: osg-users@lists.openscenegraph.org > > > Subject: Re: [osg-users] Visual Studio 2010 and iostream > > > > > > Hi Jason, > > > > > > ----- "Jason Alexander" a écrit : > > > > > > > Recently Brad Christiansen uploaded some 3rd party binaries > built > > > with > > > > Visual Studio 2010. (Thanks!) He noted problems with iostream. > > I > > > > still have iostream problems when linking in OSG into my > > application > > > > in specific places under Visual Studio 2010. Does anyone > > understand > > > > what the issue is? > > > > > > > > Originally, I thought that the 3rd party libraries I was using > > were > > > > built with a previous version of VS and, thus, caused these > > linking > > > > issues when rolled into my application. I would have thought > that > > > > using 3rd party libraries totally built with vs2010 would have > > > > resolved this, but Brad even noted this problem when he > originally > > > > posted the binaries. Any insight would be appreciated! > > > > > > I also encountered these issues. I ended up adding /FORCE:MULTIPLE > > to > > > my link arguments. There is a field for that in the link topic of > > the > > > project properties. > > > > > > -Fred > > > _______________________________________________ > > > osg-users mailing list > > > osg-users@lists.openscenegraph.org > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > _______________________________________________ > > > osg-users mailing list > > > osg-users@lists.openscenegraph.org > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org