Hi Fred,
I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out OSG and I 
still have the same issue with exe and dll's not being moved or created in the 
OSG bin folder, it's a pain everytime you recompile anything as it's a manual 
copy job..

Just tried it on my 32bit machine and still the same results.
I am beginning to suspect it's something different in Windows 7, is anyone else 
compiling with Windows 7x64/32 and VS2010?
        

Regards

Martin.


-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic 
Bouvier
Sent: 06 August 2010 17:16
To: OpenSceneGraph Users
Subject: Re: [osg-users] Visual Studio 2010 and iostream

This error is gone with CMake 2.8.2

-Fred

----- "Martin Naylor" a écrit :

> Hi Fred,
> Arrrr that explains why I don’t see errors...
> I am still using vs2008 as VS2010 seems to leave the exe files in the
> bin and lib folders whenever I build and I had funny linker errors
> last time ( a few months back).
> 
> I might have a go at building flightgear later, let you know how it
> goes or doesn’t!
> 
> Regards
> 
> Martin.
> 
> -----Original Message-----
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
> Frederic Bouvier
> Sent: 06 August 2010 15:21
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] Visual Studio 2010 and iostream
> 
> Hi Martin,
> 
> to be precise, I don't see any errors when building OSG. The problem
> arise when liking the application (here, it is FlightGear). I use 3rd
> party libs already used for the VS2008 build. VS2010 is used to build
> OSG and FlightGear.
> 
> -Fred
> 
> ----- "Martin Naylor" a écrit :
> 
> > Interesting, I have just managed to build it VS2010 with no problems
> > using 2008 libaries.
> > You could try using CMake to generate 2008 projects files and
> convert
> > them to 2010 using VS2010, see if it makes a difference?
> >
> > Regards
> >
> > Martin.
> >
> >
> > -----Original Message-----
> > From: osg-users-boun...@lists.openscenegraph.org
> > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
> > Frederic Bouvier
> > Sent: 06 August 2010 13:44
> > To: osg-users@lists.openscenegraph.org
> > Subject: Re: [osg-users] Visual Studio 2010 and iostream
> >
> > Hi Jason,
> >
> > ----- "Jason Alexander" a écrit :
> >
> > > Recently Brad Christiansen uploaded some 3rd party binaries built
> > with
> > > Visual Studio 2010.  (Thanks!)  He noted problems with iostream. 
> I
> > > still have iostream problems when linking in OSG into my
> application
> > > in specific places under Visual Studio 2010.  Does anyone
> understand
> > > what the issue is?
> > >
> > > Originally, I thought that the 3rd party libraries I was using
> were
> > > built with a previous version of VS and, thus, caused these
> linking
> > > issues when rolled into my application.  I would have thought that
> > > using 3rd party libraries totally built with vs2010 would have
> > > resolved this, but Brad even noted this problem when he originally
> > > posted the binaries.  Any insight would be appreciated!
> >
> > I also encountered these issues. I ended up adding /FORCE:MULTIPLE
> to
> > my link arguments. There is a field for that in the link topic of
> the
> > project properties.
> >
> > -Fred
> > _______________________________________________
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> > osg-users@lists.openscenegraph.org
> >
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> >
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