Thank you for the response. I am having some problems with the MINGW/MSYS
make. Here is the problem:

 

                             Android NDK: Trying to define local module
‘OpenThreads’ in
C:/Projects/OpenSceneGraph-3.0.1/OpenSceneGraph/build32_Android/src/OpenThre
ads/pthreads/Android.mk.

 

Android NDK: But this module was already defined by
C:/Projects/OpenSceneGraph-3.0.1/OpenSceneGraph/build32_Android/src/OpenThre
ads/pthreads/Android.mk.
/C/Projects/android-ndk-r5b/build/core/build-moduloe.mk:34: *** Android NDK:
Aborting.     .  Stop.

                             make[2]: *** [Android-OpenSceneGraph] Error 2

                             make[1]: *** [CMakeFiles/ndk.dir/all] Error 2

 

Any ideas? It seems like it is loading some file twice or something like
that.

 

From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jorge
Izquierdo Ciges
Sent: lunes, 08 de agosto de 2011 17:14
To: OpenSceneGraph Users
Subject: Re: [osg-users] OSG for Android

 

There's no trouble in that. Android binaries are platform independant (they
are from Android) and I suppose following the google instructions shouldn't
give much trouble to anyone. I didn't like MinGW so I sticked with Linux.

 

---------------------

 

Thank you for the dependencies. But, how am I supposed to use them? I mean,
which is the structure for cmake to recognize them?

 

-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Rafa Gaitan
Sent: martes, 09 de agosto de 2011 9:10
To: OpenSceneGraph Users
Subject: Re: [osg-users] OSG for Android

 

Hi Hector,

 

ThirdParty package for android is deployed here:

 <http://www2.ai2.upv.es/difusion/osgAndroid/3rdpartyAndroid.zip>
http://www2.ai2.upv.es/difusion/osgAndroid/3rdpartyAndroid.zip

 

 

Cheers,

 

Héctor

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