On Thu, Aug 11, 2011 at 1:09 PM, Mourad Boufarguine <
mourad.boufargu...@gmail.com> wrote:

> Hi Hector,
>
> 2011/8/11 Héctor Martínez <hector.marti...@sensetrix.com>
>
>> Thank you Mourad and Jorge.****
>>
>> ** **
>>
>> I have never used CygWin and I am trying to follow those instructions:***
>> *
>>
>> ** **
>>
>>
>> http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/Cygwin
>>
>
> Those are for building OSG with cygwin to be used on a PC.
>
>
>> ****
>>
>> ** **
>>
>> But it is a bit messy for me. Mourad, it seems like you have successfully
>> compiled OSG for Android in Windows. Could you please give me a quick guide
>> or some tips?****
>>
>> **
>>
>
>
> 1/ install Cygwin ^^ , make sure to install gcc , g++, make, ... (a full
> install may be helpful).
>
> Please note that, although we won't be compiling osg with cygwin's g++ , it
> needs to be installed in order for cmake to get over compiler checks at the
> beginning of configuration. (and other packages may be also needed)
>
> 2/ in cmake gui, set the sources and binairies folders, hit configure and
> choose "Unix Makefiles" as generator
>
> 3/ Check "OSG_BUILD_PLATFORM_ANDROID" and hit configure
>
> 4/ Set (if not set) ANDROID_NDK path
>
> 5/ Configure your build whether you want GLES1 or GLES2 following these
> instructions :
> http://www.openscenegraph.org/projects/osg/wiki/Community/OpenGL-ES
>
> 6/ Configure and Generate
>
> 7/ open Cygwin batch, cd to binaires dir, and "make"
>
>  **
>>
>> Héctor****
>>
>> ** **
>>
>>
>> Cheers,
> Mourad
>
>
After re trying and checking, i found out that it is preferable to use the
command line cmake in cygwin rather than cmake gui :


cmake .. -DOSG_BUILD_PLATFORM_ANDROID=ON -DDYNAMIC_OPENTHREADS=OFF
-DDYNAMIC_OPENSCENEGRAPH=OFF -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF
-DOSG_GL_MATRICES_AVAILABLE=ON -DOSG_GL_VERTEX_FUNCS_AVAILABLE=ON
-DOSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE=ON -DOSG_GL_FIXED_FUNCTION_AVAILABLE=ON
-DOSG_CPP_EXCEPTIONS_AVAILABLE=OFF -DOSG_GL1_AVAILABLE=OFF
-DOSG_GL2_AVAILABLE=OFF
-DOSG_GL3_AVAILABLE=OFF -DOSG_GLES1_AVAILABLE=ON -DOSG_GLES2_AVAILABLE=OFF

Mourad
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