Am 22.11.2013 10:23, schrieb deniz diktas:
Hi Sebastian,

Yes, I have to admit that my question was not clear enough. Actually I meant 
using C++11 in osg-based apps. The reason I asked is that I would like to write 
a high-level rendering engine based on osg (to be distributed to many users) 
and I was not sure if I should directly use C++11 or not. I wanted to know how 
many people are using C++11 in their osg-based apps. You are one of the and it 
is good to know that, +1  :)
I can only speak for VS2010, which is doing okay here. For everything I'm relying on boost. It abstracts most high level concepts clearly enough and allows for easy transition to C11 once the Compilers are standard-conforming.

cheers
Sebastian

So consider my question as a questionnaire.





SMesserschmidt wrote:
Deniz,

What do you mean?
I've been using Visual Studio 2010, which has some major parts for C++11
integrated with OSG.
Lambdas, move etc. are just working fine.
I would not recommend to move the OSG core to c++11 too soon, as right
now there is a great variety of compiler targets for OSG. And some of
are not likely to see any update to C11.
But you are free to use it in your OSG based applications :-)

cheers
Sebastian

Hi,

Just wondering how many of you use C++11 with OSG and what you think about it.

Thank you!

Cheers,
deniz

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