Hi deniz,
I am not sure how you came to that conclusion. I suggest upgrading to
VS2013 as soon as possible, and test your application with it. You can
set policy to support older, non-c++11 compliant compilers if you wish,
but that decision should not prevent you from moving to new compilers in
general.
Regards,
Judson
On 11/22/2013 2:34 PM, deniz diktas wrote:
Thank you guys,
This is helpful, I can see it is best to stick to vs2010 and use boost for
missing c++11 features, which I have been doing in my regular work anyway. Good
to see we are on the same page here.
Any other opinions or suggestions are welcome.
-deniz
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57406#57406
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