Thank you guys, This is helpful, I can see it is best to stick to vs2010 and use boost for missing c++11 features, which I have been doing in my regular work anyway. Good to see we are on the same page here.
Any other opinions or suggestions are welcome. -deniz ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57406#57406 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org