Hi Sophie,

On 17 March 2015 at 16:31, Sophie Audonneau <
sophie.audonne...@etu.univ-lorraine.fr> wrote:

> I added
> viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
> but I saw no change.
> In fact my two scenes seems to be well connected as when I move the camera
> in OSG viewer and then close the OSG viewer, things in the software's
> viewer have been displaced.
>
> I cannot see how this affects the fact that OSG viewer is on top of the
> other one ?
>

I'm afraid I can't help here, debugging this type of stuff without any
knowledge of your application, data, exactly how you've integrated the OSG
is basically impossible.  I have provide what general info I can, the rest
will have to be up to you.

Robert.
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