Hi Sophie, On 17 March 2015 at 16:31, Sophie Audonneau < sophie.audonne...@etu.univ-lorraine.fr> wrote:
> I added > viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR); > but I saw no change. > In fact my two scenes seems to be well connected as when I move the camera > in OSG viewer and then close the OSG viewer, things in the software's > viewer have been displaced. > > I cannot see how this affects the fact that OSG viewer is on top of the > other one ? > I'm afraid I can't help here, debugging this type of stuff without any knowledge of your application, data, exactly how you've integrated the OSG is basically impossible. I have provide what general info I can, the rest will have to be up to you. Robert.
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