I ran the dataset as suggested (osgcamerad -2 -c cow.osg). The app
locked up on startup (as opposed to the osgViewer examples that locked
up when selected the CullThreadPerCameraDrawThreadPerContext threading
model). Here's the call stack as shown in Visual Studio:
ntdll.dll!7c90eb94()
[Frames below may be incorrect and/or missing, no symbols loaded
for ntdll.dll]
ntdll.dll!7c90e9c0()
kernel32.dll!7c8025cb()
kernel32.dll!7c802532()
OpenThreadsd.dll!OpenThreads::cooperativeWait(void *
waitHandle=0x00002700, unsigned long timeout=4294967295) Line 53 + 0x10
bytes C++
OpenThreadsd.dll!OpenThreads::Win32ConditionPrivateData::wait(OpenThread
s::Mutex & external_mutex={...}, long timeout_ms=-1) Line 107 + 0x1d
bytes C++
OpenThreadsd.dll!OpenThreads::Condition::wait(OpenThreads::Mutex
* mutex=0x01b0c920) Line 63 C++
osgViewerd.dll!osgViewer::EndOfDynamicDrawBlock::block() Line
740 + 0x1a bytes C++
osgViewerd.dll!osgViewer::Viewer::renderingTraversals() Line
2255 C++
osgViewerd.dll!osgViewer::Viewer::frame(double
simulationTime=1.7976931348623157e+308) Line 1741 + 0xf bytes C++
osgcamerad.exe!main(int argc=2, char * * argv=0x01a7c870) Line
256 + 0x1a bytes C++
osgcamerad.exe!__tmainCRTStartup() Line 597 + 0x19 bytes
C
osgcamerad.exe!mainCRTStartup() Line 414 C
kernel32.dll!7c816fd7()
Here's the list of running threads (columns are ID, Name, Location,
Priority, Suspended):
176 __tmainCRTStartup OpenThreads::cooperativeWait
Normal 0
3404 Win32 Thread 7c90eb94 Normal 0
3516 _Mtxlock _Mtxlock Normal 0
1352 _Mtxlock _Mtxlock Normal 0
2668 _Mtxlock _Mtxlock Normal 0
2908 _Mtxlock _Mtxlock Normal 0
1824 _Mtxlock _Mtxlock Normal 0
616 _Mtxunlock OpenThreads::Mutex::lock Normal
0
724 _Mtxunlock OpenThreads::Mutex::lock Normal
0
1360 _Mtxunlock OpenThreads::Mutex::lock Normal
0
3676 _Mtxunlock OpenThreads::Mutex::lock Normal
0
1532 _Mtxunlock OpenThreads::Mutex::lock Normal
0
1380 _Mtxunlock OpenThreads::Mutex::lock Normal
0
I updated the source to rev. 6933 this morning. Hope this helps.
chuck
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