Il giorno mar, 06/03/2012 alle 16.34 +0000, Michael Rogers ha scritto: If you're modelling a DHT as a game then who are the players, what are > the possible strategies, what are the payoffs, how much do the players > know about each other's strategies and payoffs, and what strategy do you > want to encourage? > That's are the questions I'm asking to myself since first post, and looking to other's work (if exists) applied to p2p networks maybe could help me.
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