Il giorno mar, 06/03/2012 alle 16.34 +0000, Michael Rogers ha scritto:
If you're modelling a DHT as a game then who are the players, what are
> the possible strategies, what are the payoffs, how much do the players
> know about each other's strategies and payoffs, and what strategy do
you
> want to encourage?
> 
That's are the questions I'm asking to myself since first post, and
looking to other's work (if exists) applied to p2p networks maybe could
help me.


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