> > even better is to rid the event loop totally. use a callback/listener > > approach. let the DAL handle all the event specific stuff :) > > This one (good) solution is how we implement it here in our company ! :) > Although there are some cases the developer may want a event loop. But > that's another thread to start... :)
Lua means writing in a new language tho - and, unless you are doing pre-parsing before installing to the device - it means you'll be acting as an interpreter (even converting into a bytecode requires interpreter) [ie: Java] what we did was to say "well, write C code", and, we'll compile it natively to the platform you desire.. this means 100% speed, and we currently support: when it comes to games, you need speed. --- Aaron Ardiri [EMAIL PROTECTED] CEO - CTO +46 70 656 1143 Mobile Wizardry http://www.mobilewizardry.com/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/