True... I have a sickly feeling that fink packages of FTGL will be linked against the X11 GLX, and not the native OSX one... maybe thats unfounded.
By XCode terminal utilities do you mean gcc, make etc.. or are there ways of running Xcode from the terminal? Let me know how to did it and I'll download FTGL and see if its possible. .b. Hans-Christoph Steiner wrote: > > I understand that. But still, managing source builds is a lot of work > when multiplied by 10+, even when the software is "done". I don't want > to have to build it even once. Right now, I can install many, many > packages using Fink/apt-get/yum with basically one command: "fink > install ..." or "apt-get install ..." or "yum install ..." > > .hc > > On Aug 11, 2006, at 12:52 PM, B. Bogart wrote: > >> Hey Hans, >> >> I think Johannes's real argument is that FTGL is "done" and is probably >> not going to change at all anymore. Due to this it takes less time to >> build the FTGL static libs on each platform than it is to make FTGL play >> nice in the autobuild system, when the sources will not change. Of >> course bugs *could* come up though... >> >> Seems like freetype2 compiles fine from the cmd line for all platforms. >> >> So whats the next step? >> >> ..b.. >> >> >> >> Hans-Christoph Steiner wrote: >> >>> We are talking about managing files on 10+ machines running Windows, >>> Mac OS X 10.3 and 104, and Ubuntu, Fedora Core, and Debian, on PowerPC >>> and x86. I have better things to do that track down all this stuff >>> and >>> build it from source. > > > > ------------------------------------------------------------------------ > > Man has survived hitherto because he was too ignorant to know how to > realize his wishes. Now that he can realize them, he must either > change them, or perish. -William Carlos Williams > > _______________________________________________ PD-dev mailing list PD-dev@iem.at http://lists.puredata.info/listinfo/pd-dev