What do you mean by noisy? Can you give more information? I really don't know much about Windows, so I rely on others to tell me how things there should be handled. patco and pob have been doing a lot of valuable work there.
.hc On Feb 18, 2012, at 12:13 PM, João Pais wrote: > Hi Hans, > > great job. But, here in XP, I get audio problems: trying to run with asio (as > I always do with 0.42), the audio is very noisy. > Audio options are -asio -audioindev 2 -audiooutdev 2 -channels 2 -midiindev 1 > -midioutdev 1 -audiobuf 40, and they always worked with previous versions of > pd-ext. > > João > >> >> http://at.or.at/hans/blog/2012/02/17/new-editing-feature-of-pd-extended-0-43-now-in-beta/ >> >> The Pd-extended 0.43 release has been brewing an extra long time, about 18 >> months now, mostly because there are lots of big improvements, and we wanted >> to make sure we got it right, so your patches all work, but the improvements >> all shine. Its now solidly beta, so we’re looking for testers. Download a >> nightly build to try here: >> >> http://autobuild.puredata.info/auto-build/latest/ >> >> First off, the pd-gui side of Pd has been re-written from scratch. When you >> run Pd, you are actually running two programs: pd is the core engine and >> pd-gui is the GUI. Since basically all computers now come with multiple CPU >> cores, this means that pd-gui will usually run on a separate CPU core than >> pd, so they don’t step on each other’s toes. pd can entirely take over its >> own core. If you want to make your patch use more CPU cores, then check out >> the [pd~] object introduced in the last release (0.42.5). >> >> pd still handles some of the GUI stuff, but we are working on splitting that >> out for the 0.44 release. That is a big chunk of work but it will also bring >> big gains. In particular, it means that it will be possible for people to >> write their own GUIs for Pd, covering not just the display of the patch, but >> also the editing, and everything else. You like OpenFrameworks, python, iOS, >> JUCE, Qt, etc.? Write your own pd-gui using the toolkit of your choice. >> That’s the idea at least. That will take a solid chunk of work, so we are >> looking for people to join that effort. >> >> There are so many ideas for making a better editing experience in Pd, this >> release makes big strides to address the editing experience. There are new >> features like Magic Glass, Autotips, Autopatch and Perf Mode, all available >> on the Edit menu. >> >> • Magic Glass let’s you magically see the messages as they pass through the >> cords. Just turn it on and hover above a cord, and you’ll see the messages >> as they go by. You can even look at signal/audio cords. >> >> • Autotips gives you tips about what an object does, what its inlet expects, >> and what comes out of the outlets. >> >> • Autopatch mode automatically connects objects as you create them. >> >> • Perf Mode, is a mode for performance that makes it harder to accidentally >> close windows that are part of your performance. >> >> The Pd Window is also majorly overhauled. First of all, its fast. Much much >> faster than the old one. You can now print thousands of messages per second >> to the Pd Window and still edit your patch. No more will an accidental dump >> of info cause the GUI to freeze up (well, ok, maybe if you send 10,000 >> messages/second but that is a way too many). There are also now 5 levels of >> printing messages to the Pd Window: fatal, error, normal, debug, all. If you >> are only interested in fatal errors, switch the Pd Window to 0 – fatal, and >> you’ll only see the worst problems. You want to see every single message to >> debug? Switch to 4 – all, and you’ll get the whole firehose. >> >> There is also the new log library, which lets you easily send messages for >> those different levels. And all messages logged with the objects from the >> log library are clickable: when you Ctrl-Click or Cmd-click (Mac OS X) on >> the line in the Pd Window, it’ll pop up the patch where the message came >> from, and highlight the specific object that printed it. That even works for >> many messages from other objects as well. >> >> The Pd Window also includes very basic level meters for monitoring the input >> and output levels. And for those who want to play with the GUI in realtime, >> you can type Tcl code in the Tcl entry field, and directly modify and probe >> the running GUI. >> >> One thing that you can do now is customize the GUI using GUI plugins. You >> can change all sorts of colors, some fonts, and many behaviors. Want to >> create a new object when you triple-click? Try the tripleclick example >> plugin Want to make the patch cords disappear when you leave Edit Mode? >> Check out the “only show cords in edit mode” example. Those are the simple >> ones. There is also Tab Completion, a search engine for the docs, a category >> browser for the right-click menu, a buttonbar for creating objects, and more. >> >> You can find many GUI plugins in the new section of the downloads page as >> well as documentation for making your own. What kind of GUI plugin will >> write? >> >> >> >> _______________________________________________ >> Pd-announce mailing list >> pd-annou...@iem.at >> http://lists.puredata.info/listinfo/pd-announce >> >> _______________________________________________ >> Pd-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list > > > -- > Friedenstr. 58 > 10249 Berlin (Deutschland) > Tel +49 30 42020091 | Mob +49 162 6843570 > Studio +49 30 69509190 > jmmmp...@googlemail.com | skype: jmmmpjmmmp ---------------------------------------------------------------------------- I spent 33 years and four months in active military service and during that period I spent most of my time as a high class muscle man for Big Business, for Wall Street and the bankers. - General Smedley Butler _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list