You need to have PetitParser installed for it to work.

ColossalCave is not ported, should be removed.

I was not able to get the metacello cobfiguration working properly.

But installing PetitParser and loading last commit of Smallworlds package
should be enough.

To run cloak of darkness, type
(AdventureShell world: (CDGameWorld new)) openWithSpec.
Em 27 de dez de 2015 17:29, "abergel [via Smalltalk]" <
ml-node+s1294792n4868585...@n4.nabble.com> escreveu:

> hi!
>
> I would like to try it, but I am facing some issues:
>         - I cannot use your configuration on Pharo 5. I get an error when
> trying to load the stable version
>         - I therefore tried to manually load the two packages. But
> Smallworlds-ColossalCave does not load. Some classes are missing.
>
> Cheers,
> Alexandre
>
>
> > On Dec 27, 2015, at 12:03 PM, ericvm <[hidden email]
> <http:///user/SendEmail.jtp?type=node&node=4868585&i=0>> wrote:
> >
> > I don't know if this is the appropriate venue to do that, but I'd like
> to
> > announce that I finished a stable implementation of a framework for
> > developing Interactive Fiction in Pharo Smalltalk.
> >
> > It is based on an old code written by Bob Jarvis for Dolphin, but it has
> > been changed so much that it is almost something new.
> >
> > This is my first project and I'm still working around Metacello and
> > polishing stuff up. So I appreciate any code contributions, comments or
> > thoughts about it.
> >
> > It is hosted on Smalltalkhub:
> > (http://smalltalkhub.com/#!/~ericvm/Smallworlds)
> >
> >
> >
> > --
> > View this message in context:
> http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html
> > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
> >
>
> --
> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> Alexandre Bergel  http://www.bergel.eu
> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>
>
>
>
>
>
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