I think I fixed the issues with Metacello. Therefore, you should be able to
load by using Gofer.

Gofer new
    url:'http://smalltalkhub.com/mc/ericvm/Smallworlds/main';
    package: 'ConfigurationOfSmallworlds';
    load.

((Smalltalk at: #ConfigurationOfSmallworlds) project version:'0.3') load.


2015-12-27 23:14 GMT-02:00 Alexandre Bergel <alexandre.ber...@me.com>:

> Hi!
>
> Something is wrong. PetitParser is indeed loaded. I get an error: This
> package depends on the following classes:
>   CommandParser
> You must resolve these dependencies before you will be able to load these
> definitions:
>   CCCommandParser
>
> Alexandre
>
>
> > On Dec 27, 2015, at 9:13 PM, ericvm <ericvm...@gmail.com> wrote:
> >
> > You need to have PetitParser installed for it to work.
> >
> > ColossalCave is not ported, should be removed.
> >
> > I was not able to get the metacello cobfiguration working properly.
> >
> > But installing PetitParser and loading last commit of Smallworlds
> package should be enough.
> >
> > To run cloak of darkness, type
> > (AdventureShell world: (CDGameWorld new)) openWithSpec.
> >
> > Em 27 de dez de 2015 17:29, "abergel [via Smalltalk]" <[hidden email]>
> escreveu:
> > hi!
> >
> > I would like to try it, but I am facing some issues:
> >         - I cannot use your configuration on Pharo 5. I get an error
> when trying to load the stable version
> >         - I therefore tried to manually load the two packages. But
> Smallworlds-ColossalCave does not load. Some classes are missing.
> >
> > Cheers,
> > Alexandre
> >
> >
> > > On Dec 27, 2015, at 12:03 PM, ericvm <[hidden email]> wrote:
> > >
> > > I don't know if this is the appropriate venue to do that, but I'd like
> to
> > > announce that I finished a stable implementation of a framework for
> > > developing Interactive Fiction in Pharo Smalltalk.
> > >
> > > It is based on an old code written by Bob Jarvis for Dolphin, but it
> has
> > > been changed so much that it is almost something new.
> > >
> > > This is my first project and I'm still working around Metacello and
> > > polishing stuff up. So I appreciate any code contributions, comments or
> > > thoughts about it.
> > >
> > > It is hosted on Smalltalkhub:
> > > (http://smalltalkhub.com/#!/~ericvm/Smallworlds)
> > >
> > >
> > >
> > > --
> > > View this message in context:
> http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html
> > > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
> > >
> > --
> > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> > Alexandre Bergel  http://www.bergel.eu
> > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
> >
> >
> >
> >
> >
> >
> > If you reply to this email, your message will be added to the discussion
> below:
> >
> http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560p4868585.html
> > To unsubscribe from Smallworlds - Interactive Fiction Framework, click
> here.
> > NAML
> >
> > View this message in context: Re: Smallworlds - Interactive Fiction
> Framework
> > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
>
> --
> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> Alexandre Bergel  http://www.bergel.eu
> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>
>
>
>
>

Reply via email to