philippe_44 wrote: 
> No, I really don't think so. The issue you are having might really be
> due to the antivirus being overly protective of sockets. I've read that
> some people had similar issue with the same antivirus/security suite. I
> don't know how you are familiar with that part of technology, but to
> communicate between the bridge and LMS, a channel must be opened using
> two sockets (IP address and port). There are many complications with
> sockets left open by programs on computers and although it should not be
> the case, there is a risk of exhaustion or security and various solution
> (not always great) have been developed to deal with these problem.
> 
> The issue with the bridge is that when it opens a channel with LMS to
> grab the audio data, the transfer is not smooth due to the nature of a
> bridge and the numerous buffering involved (in the bridge and in the
> UPnP player). So typically, the 1st track is very quickly transferred,
> then the beginning of the second starts quickly as well and then...
> streaming might pause for a very long time (might even be almost the
> whole duration of the 1st track). So, for example, some on-line servers
> can't cope with that and assume the link is broken and systematically
> close it. What I'm wondering in your case is if a monitoring application
> of some sort could not force-close such sockets that have a burst of
> activity then *nothing* for minutes. It's not a good behavior, but...
> 
> The test I'm asking you to do will ensure that no matter what (at least
> for mp3) the whole track is quickly gobbled by the LMS-to-Bridge side,
> regardless of what happen on the Bridge-to-UPnP side.

Thanks for that explanation Phillippe - the technical stuff is over my
head, but i get the general concept.  I edited the buffer value as you
suggested, and in the first run-through, it was a success - first 4
tracks (same ones as in previous logs) played through with no truncation
or skips - but the log  info seemed odd because the track names did not
show up - so i cleared the log and started the same album again - the
log attached is from the second try with the same increased buffer
value.  There was a problem this time - first track Wildflower played
through no problem; on the second track, Peace Dog, the song kept
playing but the counter started skipping at 2:08, back to 2:00, up to
2:08, back to 2:00, etc.  When the song completed, the track did not
advance to track 3 - i advanced it manually, then stopped it in track 3
after 10 seconds.  So the buffer size change has definitely altered the
behaviour, but not consistently - any further thoughts on what is
happening? Thanks again for your time on this!


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