On Mon, Mar 10, 2008 at 2:13 PM, Greg Ewing <[EMAIL PROTECTED]> wrote:
> Actually he was really asking for a perspective projection, > which you can't do properly with a linear interpolation. > I'd be surprised to find this in any 2D graphics library, > as it really belongs to the world of 3D. Yep, that was the application I was wishing to use it for, but it could be used in other fields. Anyway, a stretch that only works in two directions makes no sense. > -- > Greg > Ian