pymike wrote:
AA Bezier curves would be easy if they were just added in PADLib, which uses lines() and aalines() to render bezier curves.

http://www.pygame.org/project/660/

And donuts look awful in pygame right now anyway :-P So really all that needs to be added is aaline width and aapolygons

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- pymike
I am currently backporting Pygame Reloaded's SDL_gfx module into Pygame 1.9. It will be optional (tentative) at first. As for anti-aliased thick circles, maybe use "O"s. :-)

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Lenard Lindstrom
<le...@telus.net>

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