pymike wrote:
AA Bezier curves would be easy if they were just added in PADLib,
which uses lines() and aalines() to render bezier curves.
http://www.pygame.org/project/660/
And donuts look awful in pygame right now anyway :-P So really all
that needs to be added is aaline width and aapolygons
--
- pymike
I am currently backporting Pygame Reloaded's SDL_gfx module into Pygame
1.9. It will be optional (tentative) at first. As for anti-aliased thick
circles, maybe use "O"s. :-)
--
Lenard Lindstrom
<le...@telus.net>