René Dudfield wrote:
good idea.there's an aa-polygon in sdl gfx
Why not just use AGG? http://www.antigrain.com v2.4 is BSD (v2.5 is GPL but dead)
It has AA for beziers too. Niki Spahiev
René Dudfield wrote:
good idea.there's an aa-polygon in sdl gfx
Why not just use AGG? http://www.antigrain.com v2.4 is BSD (v2.5 is GPL but dead)
It has AA for beziers too. Niki Spahiev