Well, what happens in your game when objects collide? Is it specific to the objects? Do they bounce? Do they lose momentum? Do they blow up? Do they sing a song and dance? Thats the response you need. ;)
On Fri, Jun 5, 2009 at 2:21 PM, pymike <[email protected]> wrote: > Howdy, > > I'm currently working on a project that requires bitmask collisions. I know > how to *detect* collisions, but it's response that has me stumped. I've > been googling, and all I can find is detection - nil on response. Can anyone > help? > > I fear I may have to resort to a physics engine, though I'd very much like > to keep it pure pygame. > > Ciaozorz > > -- > - pymike > -- Visit my blog at http://oddco.ca/zeroth/zblog
