Well, what happens in your game when objects collide? Is it specific to the
objects? Do they bounce? Do they lose momentum? Do they blow up? Do they
sing a song and dance? Thats the response you need. ;)

On Fri, Jun 5, 2009 at 2:21 PM, pymike <[email protected]> wrote:

> Howdy,
>
> I'm currently working on a project that requires bitmask collisions. I know
> how to *detect* collisions, but it's response that has me stumped. I've
> been googling, and all I can find is detection - nil on response. Can anyone
> help?
>
> I fear I may have to resort to a physics engine, though I'd very much like
> to keep it pure pygame.
>
> Ciaozorz
>
> --
> - pymike
>



-- 
Visit my blog at http://oddco.ca/zeroth/zblog

Reply via email to