Go here on my site and search for pong:
http://programarcadegames.com/index.php?chapter=example_code&lang=en


Paul Vincent Craven


On Tue, Apr 30, 2013 at 9:23 AM, Frank Butcher <[email protected]>wrote:

> Thanks Paul, The image is a png, i use the transform_alpha() before I
> fliped the image, and it loads.
>
> I had a look around and I cant seem to find a well documented pong
> example. is there one floating around on the net? the version I am looking
> at is quite complex (to my simple brain anyway.) What I was looking for is
> something simple and contained so I could play around with setting up a
> background graphic ect...
>
>
>
>
> On Tue, Apr 30, 2013 at 9:35 PM, Paul Vincent Craven <
> [email protected]> wrote:
>
>> Make sure it isn't a JPG. See here if you want more info on how to set
>> transparency:
>>
>> http://programarcadegames.com/index.php?chapter=bitmapped_graphics_and_sound&lang=en#section_12
>>
>> Paul Vincent Craven
>>
>>
>> On Tue, Apr 30, 2013 at 8:15 AM, Frank Butcher 
>> <[email protected]>wrote:
>>
>>> Hi Paul,
>>>
>>> I meant cabinet graphic, but yea basically it was a graphic that would
>>> surround the play space. Thanks for your help I will have a play this
>>> evening and get it working.
>>>
>>> Dan.
>>>
>>>
>>> On Tue, Apr 30, 2013 at 9:08 PM, Paul Vincent Craven <
>>> [email protected]> wrote:
>>>
>>>> I'm not sure what you mean by 'cab', but if it is a graphic, just
>>>> create the graphic, set the inside color to transparent using setcolorkey,
>>>> then blit it to the screen after you do all your other drawing and before
>>>> the flip.
>>>>
>>>> Paul Vincent Craven
>>>>
>>>>
>>>> On Tue, Apr 30, 2013 at 3:46 AM, Frank Butcher <
>>>> [email protected]> wrote:
>>>>
>>>>> Afternoon,
>>>>>
>>>>> Please forgive my newbie question.
>>>>>
>>>>> I am trying to re-create a arcade cabinet design in pygame. So that
>>>>> the cab displays around the play area.
>>>>>
>>>>> How can I do this? What I want is say the game to display in 600x400
>>>>> and the cab to take up the rest of the screen.
>>>>>
>>>>> Thanks,
>>>>>
>>>>> Dan.
>>>>>
>>>>
>>>>
>>>
>>
>

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