Cheers Paul, that's a big help.
On Tue, Apr 30, 2013 at 10:31 PM, Paul Vincent Craven <[email protected] > wrote: > Go here on my site and search for pong: > http://programarcadegames.com/index.php?chapter=example_code&lang=en > > > Paul Vincent Craven > > > On Tue, Apr 30, 2013 at 9:23 AM, Frank Butcher > <[email protected]>wrote: > >> Thanks Paul, The image is a png, i use the transform_alpha() before I >> fliped the image, and it loads. >> >> I had a look around and I cant seem to find a well documented pong >> example. is there one floating around on the net? the version I am looking >> at is quite complex (to my simple brain anyway.) What I was looking for is >> something simple and contained so I could play around with setting up a >> background graphic ect... >> >> >> >> >> On Tue, Apr 30, 2013 at 9:35 PM, Paul Vincent Craven < >> [email protected]> wrote: >> >>> Make sure it isn't a JPG. See here if you want more info on how to set >>> transparency: >>> >>> http://programarcadegames.com/index.php?chapter=bitmapped_graphics_and_sound&lang=en#section_12 >>> >>> Paul Vincent Craven >>> >>> >>> On Tue, Apr 30, 2013 at 8:15 AM, Frank Butcher <[email protected] >>> > wrote: >>> >>>> Hi Paul, >>>> >>>> I meant cabinet graphic, but yea basically it was a graphic that would >>>> surround the play space. Thanks for your help I will have a play this >>>> evening and get it working. >>>> >>>> Dan. >>>> >>>> >>>> On Tue, Apr 30, 2013 at 9:08 PM, Paul Vincent Craven < >>>> [email protected]> wrote: >>>> >>>>> I'm not sure what you mean by 'cab', but if it is a graphic, just >>>>> create the graphic, set the inside color to transparent using setcolorkey, >>>>> then blit it to the screen after you do all your other drawing and before >>>>> the flip. >>>>> >>>>> Paul Vincent Craven >>>>> >>>>> >>>>> On Tue, Apr 30, 2013 at 3:46 AM, Frank Butcher < >>>>> [email protected]> wrote: >>>>> >>>>>> Afternoon, >>>>>> >>>>>> Please forgive my newbie question. >>>>>> >>>>>> I am trying to re-create a arcade cabinet design in pygame. So that >>>>>> the cab displays around the play area. >>>>>> >>>>>> How can I do this? What I want is say the game to display in 600x400 >>>>>> and the cab to take up the rest of the screen. >>>>>> >>>>>> Thanks, >>>>>> >>>>>> Dan. >>>>>> >>>>> >>>>> >>>> >>> >> >
