Cheers Paul, that's a big help.


On Tue, Apr 30, 2013 at 10:31 PM, Paul Vincent Craven <[email protected]
> wrote:

> Go here on my site and search for pong:
> http://programarcadegames.com/index.php?chapter=example_code&lang=en
>
>
> Paul Vincent Craven
>
>
> On Tue, Apr 30, 2013 at 9:23 AM, Frank Butcher 
> <[email protected]>wrote:
>
>> Thanks Paul, The image is a png, i use the transform_alpha() before I
>> fliped the image, and it loads.
>>
>> I had a look around and I cant seem to find a well documented pong
>> example. is there one floating around on the net? the version I am looking
>> at is quite complex (to my simple brain anyway.) What I was looking for is
>> something simple and contained so I could play around with setting up a
>> background graphic ect...
>>
>>
>>
>>
>> On Tue, Apr 30, 2013 at 9:35 PM, Paul Vincent Craven <
>> [email protected]> wrote:
>>
>>> Make sure it isn't a JPG. See here if you want more info on how to set
>>> transparency:
>>>
>>> http://programarcadegames.com/index.php?chapter=bitmapped_graphics_and_sound&lang=en#section_12
>>>
>>> Paul Vincent Craven
>>>
>>>
>>> On Tue, Apr 30, 2013 at 8:15 AM, Frank Butcher <[email protected]
>>> > wrote:
>>>
>>>> Hi Paul,
>>>>
>>>> I meant cabinet graphic, but yea basically it was a graphic that would
>>>> surround the play space. Thanks for your help I will have a play this
>>>> evening and get it working.
>>>>
>>>> Dan.
>>>>
>>>>
>>>> On Tue, Apr 30, 2013 at 9:08 PM, Paul Vincent Craven <
>>>> [email protected]> wrote:
>>>>
>>>>> I'm not sure what you mean by 'cab', but if it is a graphic, just
>>>>> create the graphic, set the inside color to transparent using setcolorkey,
>>>>> then blit it to the screen after you do all your other drawing and before
>>>>> the flip.
>>>>>
>>>>> Paul Vincent Craven
>>>>>
>>>>>
>>>>> On Tue, Apr 30, 2013 at 3:46 AM, Frank Butcher <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Afternoon,
>>>>>>
>>>>>> Please forgive my newbie question.
>>>>>>
>>>>>> I am trying to re-create a arcade cabinet design in pygame. So that
>>>>>> the cab displays around the play area.
>>>>>>
>>>>>> How can I do this? What I want is say the game to display in 600x400
>>>>>> and the cab to take up the rest of the screen.
>>>>>>
>>>>>> Thanks,
>>>>>>
>>>>>> Dan.
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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