René, Words can't describe what a wonderful person you are. Without your efforts there simply wouldn't be PyGame, and without PyGame there wouldn't be our wonderful community of Python game makers. I can't speak for anyone else, but I wanted to publicly acknowledge my gratitude and respect for you, your work and all that you contribute.
Best wishes, Nicholas. On 07/10/2019 10:28, René Dudfield wrote: > */I'm tired./* Been spending some months on pygame stuff. > > That article(novella) I promised several months ago about > contemporary C tools is still unfinished(but probably useful). > http://renesd.blogspot.com/2019/09/post-modern-c-tooling.html > > Learnt lots from writing it. Especially researching how other projects > do things. > I tried to include instructions on how to use tools, and further links > to videos and articles. > Here's some issues of those tools applied to pygame: > https://github.com/pygame/pygame/labels/tooling > > A few people have been helping with these issues, > but @charlesej in particular has been amazing in going through mountains > of issues uncovered. > The pygame code base is significantly cleaner, more portable, and less > buggy because of it. > > > > Speaking of bugs, as people have been using the 2.0.0.dev3 release, > they've been finding various bugs. > I've labeled all SDL2/pygame 2 related compatibility issues reported by > people as `*critical*`. > https://github.com/pygame/pygame/labels/critical > > These `critical` issues will be my focus as we move forward to shipping > pygame 2.0.0. > If you feel like helping out with any of these critical issues, that > would be highly appreciated. > > - confirm the bug (on your platform). > - cheer people on in the issues > - write a minimal working example script so people can reproduce the > issue. > - write a test case, or try and clarify the issue > > https://github.com/pygame/pygame/labels/critical > > > > Lots more has been going on, > which I'll expand on in the release notes for the upcoming 2.0.0.dev4 > release. > (We're 684 commits since the last stable release). > > > ps. DaFluffyPotato released a new commercial game using the pygame > 2.0.0.dev3 release. > "Drawn Down Abyss" is getting good reviews... check it out: > https://www.pygame.org/project/4294 > pps. Feels like progress? >
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