by the way, it seems all mouse cursors are present exepting the Window.MOVE_CURSOR has it been forgotten ?
On Tue, Jul 1, 2008 at 7:52 AM, valentin <[EMAIL PROTECTED]> wrote: > ok thanks for pointing out the faq (we'd need python-pyglet 1.1 on > debian =P) that solved my problem. > > > On Tue, Jul 1, 2008 at 7:44 AM, Alex Holkner <[EMAIL PROTECTED]> wrote: >> >> On Tue, Jul 1, 2008 at 3:22 PM, meushi <[EMAIL PROTECTED]> wrote: >>> >>> hi everyone, i'm new to python and pyglet, so that's maybe the reason >>> i must be missing something. >>> >>> here's the problem, i got no transluency (alpha=1), although using >>> glColor4f with floats that print between 0 and 1 >>> >>> here's my gl context init: >>> >>> screen = >>> window.get_platform().get_default_display().get_default_screen() >>> template = >>> gl.Config(alpha_size=8,sample_buffers=1,samples=4,double_buffer=True) >>> try: >>> config = screen.get_best_config(template) >>> except window.NoSuchConfigException: >>> print "window.NoSuchConfigException" >>> template = gl.Config() >>> config = screen.get_best_config(template) >>> >>> window.Window.__init__(self,config=config,visible=False,caption=self.pcaption) >> >> pyglet doesn't support translucent or transparent windows (i.e., being >> able to see through the window to the windows or desktop behind it). >> >> If you just need to composite translucent polygons, you don't need an >> alpha buffer (can avoid the configuration above), and just need to >> enable a blend function. See the FAQ: >> http://groups.google.com/group/pyglet-users/web/faq. >> >> Alex. >> >> >> >> > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
