Here is a simple example which uses a trackball camera.  I found the
camera here  http://www.rogerandwendy.com/roger/code/trackball_camera.txt

http://bitbucket.org/jimmyhchan/pyglet_glusphere_test/src/
download and run trackball_camera_test.py

jimmy



On Jul 9, 5:19 am, Tristam MacDonald <[email protected]> wrote:
> On Thu, Jul 9, 2009 at 7:39 AM, Dag Henrik <[email protected]> wrote:
>
> > Right. I tried that, with the same result: a black window. The camera
> > is zoomed out,
> > so I can't be inside the sphere... Hmm.
>
> Just to make sure the camera is in the correct place, try using gluLookAt 
> (http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/...),
> which lets you precisely position the camera.
>
> Also make sure that you have disabled lighting and texturing -
> gluQuadrics don't generate normals or texture coordinates by default.
>
> --
> Tristam MacDonaldhttp://swiftcoder.wordpress.com/
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