On Fri, Feb 13, 2015 at 5:29 AM, Daniel Gillet <[email protected]> wrote: ...
> So for people like me having this "restriction" from the gpu, Cocos2D > particle systems would not work out of the box. I posted a similar message > <https://groups.google.com/forum/#!topic/cocos-discuss/zg1_Xd7hG6A> on > Cocos2D group discussion. The fix is either to change Cocos2D particle > system so that this texture is only retrieved once the class is > instanciated, or to fix the problem in Pyglet. > > Okay, I will do a delayed load for the next release so as cocos gets of the hook. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
