Can you also raise an issue in the bugtracker? Then it won't be forgotten.

Rob

Op vrijdag 13 februari 2015 10:35:21 UTC+1 schreef claudio canepa:
>
>
>
> On Fri, Feb 13, 2015 at 5:29 AM, Daniel Gillet <[email protected] 
> <javascript:>> wrote:
> ... 
>
>> So for people like me having this "restriction" from the gpu, Cocos2D 
>> particle systems would not work out of the box. I posted a similar 
>> message 
>> <https://groups.google.com/forum/#!topic/cocos-discuss/zg1_Xd7hG6A> on 
>> Cocos2D group discussion. The fix is either to change Cocos2D particle 
>> system so that this texture is only retrieved once the class is 
>> instanciated, or to fix the problem in Pyglet.
>>
>>  
> Okay, I will do a delayed load for the next release so as cocos gets of 
> the hook.
>
>
>

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