Can you also raise an issue in the bugtracker? Then it won't be forgotten. Rob
Op vrijdag 13 februari 2015 10:35:21 UTC+1 schreef claudio canepa: > > > > On Fri, Feb 13, 2015 at 5:29 AM, Daniel Gillet <[email protected] > <javascript:>> wrote: > ... > >> So for people like me having this "restriction" from the gpu, Cocos2D >> particle systems would not work out of the box. I posted a similar >> message >> <https://groups.google.com/forum/#!topic/cocos-discuss/zg1_Xd7hG6A> on >> Cocos2D group discussion. The fix is either to change Cocos2D particle >> system so that this texture is only retrieved once the class is >> instanciated, or to fix the problem in Pyglet. >> >> > Okay, I will do a delayed load for the next release so as cocos gets of > the hook. > > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
