Dear PyMOL users,

The pre-release version of PyMOL 1.6 has been pushed to the open source 
repository on SourceForge. Besides several minor fixes and improvements, this 
version should complete the transition to shader-based rendering for all 
on-screen drawing. For non-integrated chipsets this typically means higher 
quality and quicker rendering.

Please also note that the URL of the SVN repository changed due to an upgrade 
of the SourceForge website:

  svn co svn://svn.code.sf.net/p/pymol/code/trunk/pymol

As always, we welcome bug reports and positive feedback.

Cheers,

- The PyMOL Team at Schrödinger

-- 
Thomas Holder
PyMOL Developer
Schrödinger Contractor


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