Hi,

On Sun, Mar 24, 2013 at 11:02:08AM +0100, Thomas Holder wrote:
> The pre-release version of PyMOL 1.6 has been pushed to the open
> source repository on SourceForge. Besides several minor fixes and
> improvements, this version should complete the transition to
> shader-based rendering for all on-screen drawing. For non-integrated
> chipsets this typically means higher quality and quicker rendering.
> 
> Please also note that the URL of the SVN repository changed due to an
> upgrade of the SourceForge website:
> 
>   svn co svn://svn.code.sf.net/p/pymol/code/trunk/pymol
> 
> As always, we welcome bug reports and positive feedback.

Great!  Is there some pre-release version number assigned to that
commit, like "1.6.0pre1" or "1.6.0rc1", assuming a final 1.6.0 will
follow at some point?


Best regards,

Michael

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