On 2026/02/20 9:16, Dmitry Osipenko wrote:
Hello,

This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
virtio-gpu patches that has been reviewed previously and were waiting for
a new release of libvirglrenderer 1.3.0.

[1] 
https://lore.kernel.org/qemu-devel/[email protected]/
[2] 
https://lore.kernel.org/qemu-devel/[email protected]/

Based-on: [email protected]

Changelog:

v19:- Further improved improved naming of functions and terminology RE
       GL context binding. Suggested by Akihiko Odaki.

     - Added new patch "ui/gdk: Restore original context after new context
       creation" in addition to improved "ui/sdl2: Restore original context"
       that now getd actual bound GL context and restores to it instead
       of restoring to the console's ctx, for consistency with the rest
       of GL context management fixes that ensure context is bound only
       when necessary.

     - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
       and unbind_ctx() to make deferred GPU resetting maintain bound GL
       context properly.

Both the new context management improvement and the MAP_FIXED API changes look good to me. For the whole series,

Reviewed-by: Akihiko Odaki <[email protected]>

Thank you for completing this change.

Regards,
Akihiko Odaki


v18:- Changed dpy_gl_ctx_make_current() to use first scanout when unsetting
       virgl's GL ctx0 and improved naming of cmd-processing function.
       Suggested by Akihiko Odaki.

     - Added "ui/gdk: Unset context after GL operations" patch after
       realizing GDK/GL code needed more gdk_gl_context_clear_current().

v17:- Rebased patches on recent upstream, updated doc patches with new
       drm native contexts supported by libvirglrenderer.

     - Applied minor change that was requested from Akihiko Odaki
       by moving virtio_gpu_device_realize() for MAP_FIXED v10.

     - Added virtio_gpu_virgl_update_render_state() to virtio_gpu_fence_poll()
       that was missed in MAP_FIXED v10.

     - Added new patches fixing another GL context switching problem I ran
       into recently with virgl commands unexpectedly processed from CPU
       thread instead main-loop:

         ui/sdl2: Unset context after GL operations
         ui/gtk-egl: Unset context after GL operations
         virtio-gpu: Unset context after GL operations

Alex Bennée (1):
   docs/system: virtio-gpu: Document host/guest requirements

Dmitry Osipenko (18):
   ui/gdk: Restore original context after new context creation
   ui/sdl2: Restore original context after new context creation
   ui/sdl2: Don't disable scanout when display is refreshed
   ui/gtk: Don't disable scanout when display is refreshed
   ui/sdl2: Unbind context after GL operations
   ui/gtk-egl: Unbind context after GL operations
   ui/gdk: Unbind context after GL operations
   virtio-gpu: Unbind context after GL operations
   virtio-gpu: Handle virgl fence creation errors
   virtio-gpu: Support asynchronous fencing
   virtio-gpu: Support DRM native context
   docs/system: virtio-gpu: Add link to Mesa VirGL doc
   docs/system: virtio-gpu: Update Venus link
   virtio-gpu: Remove superfluous memory_region_set_enabled()
   virtio-gpu: Validate hostmem mapping offset
   virtio-gpu: Replace finish_unmapping with mapping_state
   virtio-gpu: Destroy virgl resources on virtio-gpu reset
   virtio-gpu: Support mapping hostmem blobs with map_fixed

Pierre-Eric Pelloux-Prayer (1):
   ui/sdl2: Implement dpy dmabuf functions

  docs/system/devices/virtio/virtio-gpu.rst | 121 +++++-
  hw/display/trace-events                   |   2 +-
  hw/display/virtio-gpu-gl.c                |  62 +++-
  hw/display/virtio-gpu-virgl.c             | 427 ++++++++++++++++++++--
  hw/display/virtio-gpu.c                   |  15 +
  include/hw/virtio/virtio-gpu.h            |  23 +-
  include/ui/sdl2.h                         |   7 +
  meson.build                               |   8 +-
  ui/gtk-egl.c                              |  17 +-
  ui/gtk-gl-area.c                          |  28 +-
  ui/sdl2-gl.c                              |  81 +++-
  ui/sdl2.c                                 |  42 +++
  12 files changed, 760 insertions(+), 73 deletions(-)



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