On 2/20/26 11:35, Akihiko Odaki wrote: > On 2026/02/20 9:16, Dmitry Osipenko wrote: >> Hello, >> >> This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2] >> virtio-gpu patches that has been reviewed previously and were waiting for >> a new release of libvirglrenderer 1.3.0. >> >> [1] https://lore.kernel.org/qemu-devel/20251116125641.2255794-1- >> [email protected]/ >> [2] https://lore.kernel.org/qemu-devel/20260118162856.223796-1- >> [email protected]/ >> >> Based-on: [email protected] >> >> Changelog: >> >> v19:- Further improved improved naming of functions and terminology RE >> GL context binding. Suggested by Akihiko Odaki. >> >> - Added new patch "ui/gdk: Restore original context after new >> context >> creation" in addition to improved "ui/sdl2: Restore original >> context" >> that now getd actual bound GL context and restores to it instead >> of restoring to the console's ctx, for consistency with the rest >> of GL context management fixes that ensure context is bound only >> when necessary. >> >> - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0() >> and unbind_ctx() to make deferred GPU resetting maintain bound GL >> context properly. > > Both the new context management improvement and the MAP_FIXED API > changes look good to me. For the whole series, > > Reviewed-by: Akihiko Odaki <[email protected]> > > Thank you for completing this change.
Thanks a lot for your help with the reviews! -- Best regards, Dmitry
