On Thu, Feb 19, 2026 at 4:20 PM Dmitry Osipenko <[email protected]> wrote: > > Hello, > > This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2] > virtio-gpu patches that has been reviewed previously and were waiting for > a new release of libvirglrenderer 1.3.0. > > [1] > https://lore.kernel.org/qemu-devel/[email protected]/ > [2] > https://lore.kernel.org/qemu-devel/[email protected]/ > > Based-on: [email protected] > > Changelog: > > v19:- Further improved improved naming of functions and terminology RE > GL context binding. Suggested by Akihiko Odaki. > > - Added new patch "ui/gdk: Restore original context after new context > creation" in addition to improved "ui/sdl2: Restore original context" > that now getd actual bound GL context and restores to it instead > of restoring to the console's ctx, for consistency with the rest > of GL context management fixes that ensure context is bound only > when necessary. > > - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0() > and unbind_ctx() to make deferred GPU resetting maintain bound GL > context properly. > > v18:- Changed dpy_gl_ctx_make_current() to use first scanout when unsetting > virgl's GL ctx0 and improved naming of cmd-processing function. > Suggested by Akihiko Odaki. > > - Added "ui/gdk: Unset context after GL operations" patch after > realizing GDK/GL code needed more gdk_gl_context_clear_current(). > > v17:- Rebased patches on recent upstream, updated doc patches with new > drm native contexts supported by libvirglrenderer. > > - Applied minor change that was requested from Akihiko Odaki > by moving virtio_gpu_device_realize() for MAP_FIXED v10. > > - Added virtio_gpu_virgl_update_render_state() to virtio_gpu_fence_poll() > that was missed in MAP_FIXED v10. > > - Added new patches fixing another GL context switching problem I ran > into recently with virgl commands unexpectedly processed from CPU > thread instead main-loop: > > ui/sdl2: Unset context after GL operations > ui/gtk-egl: Unset context after GL operations > virtio-gpu: Unset context after GL operations > > Alex Bennée (1): > docs/system: virtio-gpu: Document host/guest requirements > > Dmitry Osipenko (18): > ui/gdk: Restore original context after new context creation > ui/sdl2: Restore original context after new context creation > ui/sdl2: Don't disable scanout when display is refreshed > ui/gtk: Don't disable scanout when display is refreshed > ui/sdl2: Unbind context after GL operations > ui/gtk-egl: Unbind context after GL operations > ui/gdk: Unbind context after GL operations > virtio-gpu: Unbind context after GL operations > virtio-gpu: Handle virgl fence creation errors > virtio-gpu: Support asynchronous fencing > virtio-gpu: Support DRM native context > docs/system: virtio-gpu: Add link to Mesa VirGL doc > docs/system: virtio-gpu: Update Venus link > virtio-gpu: Remove superfluous memory_region_set_enabled() > virtio-gpu: Validate hostmem mapping offset > virtio-gpu: Replace finish_unmapping with mapping_state > virtio-gpu: Destroy virgl resources on virtio-gpu reset > virtio-gpu: Support mapping hostmem blobs with map_fixed > > Pierre-Eric Pelloux-Prayer (1): > ui/sdl2: Implement dpy dmabuf functions > > docs/system/devices/virtio/virtio-gpu.rst | 121 +++++- > hw/display/trace-events | 2 +- > hw/display/virtio-gpu-gl.c | 62 +++- > hw/display/virtio-gpu-virgl.c | 427 ++++++++++++++++++++-- > hw/display/virtio-gpu.c | 15 + > include/hw/virtio/virtio-gpu.h | 23 +- > include/ui/sdl2.h | 7 + > meson.build | 8 +- > ui/gtk-egl.c | 17 +- > ui/gtk-gl-area.c | 28 +- > ui/sdl2-gl.c | 81 +++- > ui/sdl2.c | 42 +++ > 12 files changed, 760 insertions(+), 73 deletions(-) > > -- > 2.52.0 >
My original r-b's still persist, and this PATCH v19 is t-b. Can't wait to see this land ; )
