On 2/20/26 09:51, Yiwei Zhang wrote:
> On Thu, Feb 19, 2026 at 4:20 PM Dmitry Osipenko
> <[email protected]> wrote:
>>
>> Hello,
>>
>> This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
>> virtio-gpu patches that has been reviewed previously and were waiting for
>> a new release of libvirglrenderer 1.3.0.
>>
>> [1] 
>> https://lore.kernel.org/qemu-devel/[email protected]/
>> [2] 
>> https://lore.kernel.org/qemu-devel/[email protected]/
>>
>> Based-on: [email protected]
>>
>> Changelog:
>>
>> v19:- Further improved improved naming of functions and terminology RE
>>       GL context binding. Suggested by Akihiko Odaki.
>>
>>     - Added new patch "ui/gdk: Restore original context after new context
>>       creation" in addition to improved "ui/sdl2: Restore original context"
>>       that now getd actual bound GL context and restores to it instead
>>       of restoring to the console's ctx, for consistency with the rest
>>       of GL context management fixes that ensure context is bound only
>>       when necessary.
>>
>>     - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
>>       and unbind_ctx() to make deferred GPU resetting maintain bound GL
>>       context properly.
>>
>> v18:- Changed dpy_gl_ctx_make_current() to use first scanout when unsetting
>>       virgl's GL ctx0 and improved naming of cmd-processing function.
>>       Suggested by Akihiko Odaki.
>>
>>     - Added "ui/gdk: Unset context after GL operations" patch after
>>       realizing GDK/GL code needed more gdk_gl_context_clear_current().
>>
>> v17:- Rebased patches on recent upstream, updated doc patches with new
>>       drm native contexts supported by libvirglrenderer.
>>
>>     - Applied minor change that was requested from Akihiko Odaki
>>       by moving virtio_gpu_device_realize() for MAP_FIXED v10.
>>
>>     - Added virtio_gpu_virgl_update_render_state() to virtio_gpu_fence_poll()
>>       that was missed in MAP_FIXED v10.
>>
>>     - Added new patches fixing another GL context switching problem I ran
>>       into recently with virgl commands unexpectedly processed from CPU
>>       thread instead main-loop:
>>
>>         ui/sdl2: Unset context after GL operations
>>         ui/gtk-egl: Unset context after GL operations
>>         virtio-gpu: Unset context after GL operations
>>
>> Alex Bennée (1):
>>   docs/system: virtio-gpu: Document host/guest requirements
>>
>> Dmitry Osipenko (18):
>>   ui/gdk: Restore original context after new context creation
>>   ui/sdl2: Restore original context after new context creation
>>   ui/sdl2: Don't disable scanout when display is refreshed
>>   ui/gtk: Don't disable scanout when display is refreshed
>>   ui/sdl2: Unbind context after GL operations
>>   ui/gtk-egl: Unbind context after GL operations
>>   ui/gdk: Unbind context after GL operations
>>   virtio-gpu: Unbind context after GL operations
>>   virtio-gpu: Handle virgl fence creation errors
>>   virtio-gpu: Support asynchronous fencing
>>   virtio-gpu: Support DRM native context
>>   docs/system: virtio-gpu: Add link to Mesa VirGL doc
>>   docs/system: virtio-gpu: Update Venus link
>>   virtio-gpu: Remove superfluous memory_region_set_enabled()
>>   virtio-gpu: Validate hostmem mapping offset
>>   virtio-gpu: Replace finish_unmapping with mapping_state
>>   virtio-gpu: Destroy virgl resources on virtio-gpu reset
>>   virtio-gpu: Support mapping hostmem blobs with map_fixed
>>
>> Pierre-Eric Pelloux-Prayer (1):
>>   ui/sdl2: Implement dpy dmabuf functions
>>
>>  docs/system/devices/virtio/virtio-gpu.rst | 121 +++++-
>>  hw/display/trace-events                   |   2 +-
>>  hw/display/virtio-gpu-gl.c                |  62 +++-
>>  hw/display/virtio-gpu-virgl.c             | 427 ++++++++++++++++++++--
>>  hw/display/virtio-gpu.c                   |  15 +
>>  include/hw/virtio/virtio-gpu.h            |  23 +-
>>  include/ui/sdl2.h                         |   7 +
>>  meson.build                               |   8 +-
>>  ui/gtk-egl.c                              |  17 +-
>>  ui/gtk-gl-area.c                          |  28 +-
>>  ui/sdl2-gl.c                              |  81 +++-
>>  ui/sdl2.c                                 |  42 +++
>>  12 files changed, 760 insertions(+), 73 deletions(-)
>>
>> --
>> 2.52.0
>>
> 
> My original r-b's still persist, and this PATCH v19 is t-b. Can't wait
> to see this land ; )

Thanks!

-- 
Best regards,
Dmitry

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