Hi Peter,

This very feature will be - and actually is already in the Tundra-branch -
available in the near future.

Grey skies,
Ali

2010/10/23 Peter Steinlechner <[email protected]>

> Thist sounds great Jonne, maybe a nice to have feature would be also the
> option to select single objects and having the possibility to save them as a
> new scene. I wouldn't be surprised if some of you have this allready planned
> in at some point.
>
> Cheers
> Pedro
>
>
> On Fri, Oct 22, 2010 at 6:38 PM, Jonne Nauha <[email protected]>wrote:
>
>> *Peter:* EC stuff is great and will be more flexible for sure on the
>> Tundra servers. Now we are sometimes a little hindered by things opensim
>> forces on us. But yeah sound files are already in, I don't see no problem to
>> make a EC_SoundStream or make the current one support stream urls. I guess
>> phonon in qt might help with that, thats what we are doing the video
>> streaming stuff with.
>>
>> *MasteJ:* No you dont need any browsers, I think you missed the point.
>> The component is in a entity (in opensim thats a prim then), you just make a
>> script ec, host your js source somewhere in the web and put that url ref as
>> the script. Then you just write your logic into the js source in the web
>> using Naali script API. I think I was mistaken and you cannot presently run
>> but local js/python source with that EC, not that I looked it a bit more.
>> But I believe running web source is also coming in the future.
>>
>> Best regards,
>> Jonne Nauha
>> realXtend developer
>>
>> http://www.realxtend.org/
>> http://www.evocativi.com/
>>
>>
>> On Fri, Oct 22, 2010 at 6:52 PM, MasterJ <[email protected]> wrote:
>>
>>> ok it's effectively sound interessing, i do some test in a few.
>>> can we open in-world web browser? (Naali web browser) for launch
>>> the .js?
>>>
>>> On 22 oct, 17:28, Peter Steinlechner <[email protected]> wrote:
>>> > Hi Jonne - that sounds great - I think most people havn't yet fully
>>> > harnessed the power of the EC-Editor (including me) and im also curious
>>> > about the upcomming tundra server. Is there also a way to play ogg
>>> streams
>>> > from the web to naali? I tried probably the wrong way around, but
>>> thought it
>>> > might be great if one could upload a playlist file and attach it to a
>>> prim
>>> > like an uploaded soundfile or something like this.
>>> >
>>> > Anyhow - have a great weekend all
>>> > Cheers,
>>> > Pedro
>>> >
>>> > On Fri, Oct 22, 2010 at 3:09 PM, Jonne Nauha <
>>> [email protected]>wrote:
>>> >
>>> > > If you want to do this properly with Naali with compatibility to
>>> Taiga and
>>> > > upcoming Tundra you should use javascript. In naali we have a entity
>>> > > component called EC_Script that you can give url to your javascript
>>> in web
>>> > > somewhere. Write that js file with Naali js API and you can then
>>> toggle for
>>> > > example the material/texture/particlescript on your mesh to make it
>>> blink
>>> > > with some interval. At least this is how I would do it, forget about
>>> legacy
>>> > > server scripts :P
>>> >
>>> > > Others can comment if I went wrong somewhere there, at least I have
>>> gotten
>>> > > the impression that EC_Script will download a url ref and execute it
>>> in the
>>> > > client. Toni already did some door example with this style, to
>>> open/close a
>>> > > "door" prim. He didnt do it with ec script but I think that steared
>>> how ec
>>> > > script on js side at least should behave.
>>> >
>>> > > Ali: did we have some js examples up already and some wiki how to
>>> implement
>>> > > these?
>>> >
>>> > > Best regards,
>>> > > Jonne Nauha
>>> > > realXtend developer
>>> >
>>> > >http://www.realxtend.org/
>>> > >http://www.evocativi.com/
>>> >
>>> > > On Thu, Oct 21, 2010 at 9:16 PM, MasterJ <[email protected]>
>>> wrote:
>>> >
>>> > >> hmmm i'm thinking about that if it's can be possible to use a python
>>> > >> script for have a blinking neon for example and play with this
>>> script.
>>> > >> it's give me idea and i actually search for that .... problem is ..
>>> > >> can we use them on Naali after? and if yes how to made them working?
>>> >
>>> > >> exemple: i have a light as a mesh (a neon tube a cylinder in this
>>> > >> exmple hehe) and i have this famous python script (i still search
>>> for
>>> > >> it )
>>> > >> how i can tell Naali (or it's server side?) to use this script on
>>> this
>>> > >> famous mesh?
>>> >
>>> > >> can be a good idea to made nice lights with glow and neon no?
>>> >
>>> > >> MassterJ
>>> >
>>> > >> On 15 oct, 18:54, pedro <[email protected]> wrote:
>>> > >> > I just was watching nMechanics demo:
>>> > >>http://www.youtube.com/watch?v=FUZT1KJJvuQ
>>> > >> > - is it possible to have this sorts of reflections in naali too or
>>> is
>>> > >> > it too early ? Also is there a possibility available to simulate
>>> neon
>>> > >> > lights and glow around lightsources or is it best to try
>>> simulating
>>> > >> > these effects with materials and textures?
>>> >
>>> > >> > Cheers
>>> > >> > Pedro
>>> >
>>> > >> --
>>> > >>http://groups.google.com/group/realxtend
>>> > >>http://www.realxtend.org
>>> >
>>> > >  --
>>> > >http://groups.google.com/group/realxtend
>>> > >http://www.realxtend.org
>>>
>>> --
>>> http://groups.google.com/group/realxtend
>>> http://www.realxtend.org
>>>
>>
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>> http://www.realxtend.org
>>
>
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