Hi Peter, This very feature will be - and actually is already in the Tundra-branch - available in the near future.
Grey skies, Ali 2010/10/23 Peter Steinlechner <[email protected]> > Thist sounds great Jonne, maybe a nice to have feature would be also the > option to select single objects and having the possibility to save them as a > new scene. I wouldn't be surprised if some of you have this allready planned > in at some point. > > Cheers > Pedro > > > On Fri, Oct 22, 2010 at 6:38 PM, Jonne Nauha <[email protected]>wrote: > >> *Peter:* EC stuff is great and will be more flexible for sure on the >> Tundra servers. Now we are sometimes a little hindered by things opensim >> forces on us. But yeah sound files are already in, I don't see no problem to >> make a EC_SoundStream or make the current one support stream urls. I guess >> phonon in qt might help with that, thats what we are doing the video >> streaming stuff with. >> >> *MasteJ:* No you dont need any browsers, I think you missed the point. >> The component is in a entity (in opensim thats a prim then), you just make a >> script ec, host your js source somewhere in the web and put that url ref as >> the script. Then you just write your logic into the js source in the web >> using Naali script API. I think I was mistaken and you cannot presently run >> but local js/python source with that EC, not that I looked it a bit more. >> But I believe running web source is also coming in the future. >> >> Best regards, >> Jonne Nauha >> realXtend developer >> >> http://www.realxtend.org/ >> http://www.evocativi.com/ >> >> >> On Fri, Oct 22, 2010 at 6:52 PM, MasterJ <[email protected]> wrote: >> >>> ok it's effectively sound interessing, i do some test in a few. >>> can we open in-world web browser? (Naali web browser) for launch >>> the .js? >>> >>> On 22 oct, 17:28, Peter Steinlechner <[email protected]> wrote: >>> > Hi Jonne - that sounds great - I think most people havn't yet fully >>> > harnessed the power of the EC-Editor (including me) and im also curious >>> > about the upcomming tundra server. Is there also a way to play ogg >>> streams >>> > from the web to naali? I tried probably the wrong way around, but >>> thought it >>> > might be great if one could upload a playlist file and attach it to a >>> prim >>> > like an uploaded soundfile or something like this. >>> > >>> > Anyhow - have a great weekend all >>> > Cheers, >>> > Pedro >>> > >>> > On Fri, Oct 22, 2010 at 3:09 PM, Jonne Nauha < >>> [email protected]>wrote: >>> > >>> > > If you want to do this properly with Naali with compatibility to >>> Taiga and >>> > > upcoming Tundra you should use javascript. In naali we have a entity >>> > > component called EC_Script that you can give url to your javascript >>> in web >>> > > somewhere. Write that js file with Naali js API and you can then >>> toggle for >>> > > example the material/texture/particlescript on your mesh to make it >>> blink >>> > > with some interval. At least this is how I would do it, forget about >>> legacy >>> > > server scripts :P >>> > >>> > > Others can comment if I went wrong somewhere there, at least I have >>> gotten >>> > > the impression that EC_Script will download a url ref and execute it >>> in the >>> > > client. Toni already did some door example with this style, to >>> open/close a >>> > > "door" prim. He didnt do it with ec script but I think that steared >>> how ec >>> > > script on js side at least should behave. >>> > >>> > > Ali: did we have some js examples up already and some wiki how to >>> implement >>> > > these? >>> > >>> > > Best regards, >>> > > Jonne Nauha >>> > > realXtend developer >>> > >>> > >http://www.realxtend.org/ >>> > >http://www.evocativi.com/ >>> > >>> > > On Thu, Oct 21, 2010 at 9:16 PM, MasterJ <[email protected]> >>> wrote: >>> > >>> > >> hmmm i'm thinking about that if it's can be possible to use a python >>> > >> script for have a blinking neon for example and play with this >>> script. >>> > >> it's give me idea and i actually search for that .... problem is .. >>> > >> can we use them on Naali after? and if yes how to made them working? >>> > >>> > >> exemple: i have a light as a mesh (a neon tube a cylinder in this >>> > >> exmple hehe) and i have this famous python script (i still search >>> for >>> > >> it ) >>> > >> how i can tell Naali (or it's server side?) to use this script on >>> this >>> > >> famous mesh? >>> > >>> > >> can be a good idea to made nice lights with glow and neon no? >>> > >>> > >> MassterJ >>> > >>> > >> On 15 oct, 18:54, pedro <[email protected]> wrote: >>> > >> > I just was watching nMechanics demo: >>> > >>http://www.youtube.com/watch?v=FUZT1KJJvuQ >>> > >> > - is it possible to have this sorts of reflections in naali too or >>> is >>> > >> > it too early ? Also is there a possibility available to simulate >>> neon >>> > >> > lights and glow around lightsources or is it best to try >>> simulating >>> > >> > these effects with materials and textures? >>> > >>> > >> > Cheers >>> > >> > Pedro >>> > >>> > >> -- >>> > >>http://groups.google.com/group/realxtend >>> > >>http://www.realxtend.org >>> > >>> > > -- >>> > >http://groups.google.com/group/realxtend >>> > >http://www.realxtend.org >>> >>> -- >>> http://groups.google.com/group/realxtend >>> http://www.realxtend.org >>> >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org >> > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
