Thanks for this hint too. I would have to find out how to compile it and
where to find the values to get changed. (Probably I'm not the only one) So
it would be great, if at some point it would be possible to set the size
maybe in a .ini file if this doesn't sidetrack the project schedule too
much. I personaly would be happy even with some fixed values to choose from
- like 512x512m and 1024x1024m as this allready would extend the
possibilities and usage of taiga quite a lot.

Cheers
Pedro

On Sun, Oct 24, 2010 at 6:54 AM, Toni Alatalo <[email protected]> wrote:

> On la, 2010-10-23 at 16:47 +0200, Peter Steinlechner wrote:
> > Hi Ali - thats great news, will there also be bigger region sizes in
> > tundra ? This would make me easy switching from taiga to tundra.
>
> Do note that also with Taiga (OpenSim) you can use bigger regions with
> Naali, like I did that 1km*1km test and I think bigger ones can work
> too. So don't have to wait for Tundra to get to use that, at least if
> you can compile OpenSim yourself or we can make it configurable somehow
> for Taiga (if you really need it quick, and can't build opensim
> yourself, you can perhaps ask someone to do it for you).
>
> > Pedro
>
> ~̃Toni
>
> >
> > On Sat, Oct 23, 2010 at 1:26 PM, Ali Kämäräinen
> > <[email protected]> wrote:
> >         Hi Peter,
> >
> >
> >
> >         This very feature will be - and actually is already in the
> >         Tundra-branch - available in the near future.
> >
> >
> >         Grey skies,
> >         Ali
> >
> >         2010/10/23 Peter Steinlechner <[email protected]>
> >
> >                 Thist sounds great Jonne, maybe a nice to have feature
> >                 would be also the option to select single objects and
> >                 having the possibility to save them as a new scene. I
> >                 wouldn't be surprised if some of you have this
> >                 allready planned in at some point.
> >
> >                 Cheers
> >                 Pedro
> >
> >
> >                 On Fri, Oct 22, 2010 at 6:38 PM, Jonne Nauha
> >                 <[email protected]> wrote:
> >                         Peter: EC stuff is great and will be more
> >                         flexible for sure on the Tundra servers. Now
> >                         we are sometimes a little hindered by things
> >                         opensim forces on us. But yeah sound files are
> >                         already in, I don't see no problem to make a
> >                         EC_SoundStream or make the current one support
> >                         stream urls. I guess phonon in qt might help
> >                         with that, thats what we are doing the video
> >                         streaming stuff with.
> >
> >
> >                         MasteJ: No you dont need any browsers, I think
> >                         you missed the point. The component is in a
> >                         entity (in opensim thats a prim then), you
> >                         just make a script ec, host your js source
> >                         somewhere in the web and put that url ref as
> >                         the script. Then you just write your logic
> >                         into the js source in the web using Naali
> >                         script API. I think I was mistaken and you
> >                         cannot presently run but local js/python
> >                         source with that EC, not that I looked it a
> >                         bit more. But I believe running web source is
> >                         also coming in the future.
> >
> >                         Best regards,
> >                         Jonne Nauha
> >                         realXtend developer
> >
> >                         http://www.realxtend.org/
> >                         http://www.evocativi.com/
> >
> >
> >
> >                         On Fri, Oct 22, 2010 at 6:52 PM, MasterJ
> >                         <[email protected]> wrote:
> >                                 ok it's effectively sound interessing,
> >                                 i do some test in a few.
> >                                 can we open in-world web browser?
> >                                 (Naali web browser) for launch
> >                                 the .js?
> >
> >                                 On 22 oct, 17:28, Peter Steinlechner
> >                                 <[email protected]> wrote:
> >                                 > Hi Jonne - that sounds great - I
> >                                 think most people havn't yet fully
> >                                 > harnessed the power of the EC-Editor
> >                                 (including me) and im also curious
> >                                 > about the upcomming tundra server.
> >                                 Is there also a way to play ogg
> >                                 streams
> >                                 > from the web to naali? I tried
> >                                 probably the wrong way around, but
> >                                 thought it
> >                                 > might be great if one could upload a
> >                                 playlist file and attach it to a prim
> >                                 > like an uploaded soundfile or
> >                                 something like this.
> >                                 >
> >                                 > Anyhow - have a great weekend all
> >                                 > Cheers,
> >                                 > Pedro
> >                                 >
> >
> >                                 > On Fri, Oct 22, 2010 at 3:09 PM,
> >                                 Jonne Nauha
> >                                 <[email protected]>wrote:
> >                                 >
> >                                 > > If you want to do this properly
> >                                 with Naali with compatibility to Taiga
> >                                 and
> >                                 > > upcoming Tundra you should use
> >                                 javascript. In naali we have a entity
> >                                 > > component called EC_Script that
> >                                 you can give url to your javascript in
> >                                 web
> >                                 > > somewhere. Write that js file with
> >                                 Naali js API and you can then toggle
> >                                 for
> >                                 > > example the
> >                                 material/texture/particlescript on
> >                                 your mesh to make it blink
> >                                 > > with some interval. At least this
> >                                 is how I would do it, forget about
> >                                 legacy
> >                                 > > server scripts :P
> >                                 >
> >                                 > > Others can comment if I went wrong
> >                                 somewhere there, at least I have
> >                                 gotten
> >                                 > > the impression that EC_Script will
> >                                 download a url ref and execute it in
> >                                 the
> >                                 > > client. Toni already did some door
> >                                 example with this style, to open/close
> >                                 a
> >                                 > > "door" prim. He didnt do it with
> >                                 ec script but I think that steared how
> >                                 ec
> >                                 > > script on js side at least should
> >                                 behave.
> >                                 >
> >                                 > > Ali: did we have some js examples
> >                                 up already and some wiki how to
> >                                 implement
> >                                 > > these?
> >                                 >
> >                                 > > Best regards,
> >                                 > > Jonne Nauha
> >                                 > > realXtend developer
> >                                 >
> >                                 > >http://www.realxtend.org/
> >                                 > >http://www.evocativi.com/
> >                                 >
> >
> >                                 > > On Thu, Oct 21, 2010 at 9:16 PM,
> >                                 MasterJ <[email protected]> wrote:
> >                                 >
> >                                 > >> hmmm i'm thinking about that if
> >                                 it's can be possible to use a python
> >                                 > >> script for have a blinking neon
> >                                 for example and play with this script.
> >                                 > >> it's give me idea and i actually
> >                                 search for that .... problem is ..
> >                                 > >> can we use them on Naali after?
> >                                 and if yes how to made them working?
> >                                 >
> >                                 > >> exemple: i have a light as a mesh
> >                                 (a neon tube a cylinder in this
> >                                 > >> exmple hehe) and i have this
> >                                 famous python script (i still search
> >                                 for
> >                                 > >> it )
> >                                 > >> how i can tell Naali (or it's
> >                                 server side?) to use this script on
> >                                 this
> >                                 > >> famous mesh?
> >                                 >
> >                                 > >> can be a good idea to made nice
> >                                 lights with glow and neon no?
> >                                 >
> >                                 > >> MassterJ
> >                                 >
> >                                 > >> On 15 oct, 18:54, pedro
> >                                 <[email protected]> wrote:
> >                                 > >> > I just was watching nMechanics
> >                                 demo:
> >                                 >
> >                                 >>
> http://www.youtube.com/watch?v=FUZT1KJJvuQ
> >                                 > >> > - is it possible to have this
> >                                 sorts of reflections in naali too or
> >                                 is
> >                                 > >> > it too early ? Also is there a
> >                                 possibility available to simulate neon
> >                                 > >> > lights and glow around
> >                                 lightsources or is it best to try
> >                                 simulating
> >                                 > >> > these effects with materials
> >                                 and textures?
> >                                 >
> >                                 > >> > Cheers
> >                                 > >> > Pedro
> >                                 >
> >                                 > >> --
> >                                 >
> >                                 >>
> http://groups.google.com/group/realxtend
> >                                 > >>http://www.realxtend.org
> >                                 >
> >                                 > >  --
> >                                 >
> >                                 >
> http://groups.google.com/group/realxtend
> >                                 > >http://www.realxtend.org
> >
> >                                 --
> >                                 http://groups.google.com/group/realxtend
> >                                 http://www.realxtend.org
> >
> >
> >
> >                         --
> >                         http://groups.google.com/group/realxtend
> >                         http://www.realxtend.org
> >
> >
> >                 --
> >                 http://groups.google.com/group/realxtend
> >                 http://www.realxtend.org
> >
> >
> >         --
> >         http://groups.google.com/group/realxtend
> >         http://www.realxtend.org
> >
> >
> >
> > --
> > http://groups.google.com/group/realxtend
> > http://www.realxtend.org
>
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

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