Last time this issue was raised, the suggestion was that meshes itself
are bad in some way, but I personally doubt that. I conducted some
expirements on this issue, but did not yet try to investigate it
deeper. I'm interested to know what you have done in detail

Maybe we can try to figure this out together, or at least collect
enough data to convince developers that issue is real.

Please, contact me, if you are interested



On 4 фев, 02:28, CecilBergwin <[email protected]> wrote:
> Hi Dennis, least I am not on my own here, mmmm wonder what the issue
> is, tried my end to figure it out but to no avail.

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