Well, at some point I'll have to start committing. I've done it with svn, for a real company, albeit only on hourly basis. But I thought I'll write some more of them, basically like they used to be in Vector3dfDecorator and TransformDecorator, and do some testing first.
On Aug 2, 2:04 pm, Toni Alatalo <[email protected]> wrote: > On Aug 2, 2011, at 1:29 PM, ilikia wrote: > > > All right, figured out the metatype thingy. Added this to > > TundraWrapper.cpp before my functions: > > int id = qRegisterMetaType<float3>("float3"); > > Now they work. > > Great! > > > If you want my code, just tell me where to paste it. > > If you wanna learn GIT, you can make an account on github, clone the repo > there, and push your changes to your copy of it. > > Then you can make a pull request using github's web UI. And applying it to > the central repo is just a push of a button. You can also skip that and just > say where pushed, so we can go take a look and get it over. > > We can also just give access to the repo, but also for that you need to make > the account, so basically the same to do the above anyway. Having the own > copy there is a nice way to test the commands etc. to see what happens e.g. > when you push. > > If you don't wanna bother with git now, you can e.g. just mail the code to > the -dev list or put to somewhere on the web .. or submit a patch to the > issue tracker (I've sometimes used the file attachment thingie in the google > code repo, i suppose github has that too). > > ~Toni -- http://groups.google.com/group/realxtend http://www.realxtend.org
