Well, at some point I'll have to start committing. I've done it with
svn, for a real company, albeit only on hourly basis. But I thought
I'll write some more of them, basically like they used to be in
Vector3dfDecorator and TransformDecorator, and do some testing first.

On Aug 2, 2:04 pm, Toni Alatalo <[email protected]> wrote:
> On Aug 2, 2011, at 1:29 PM, ilikia wrote:
>
> > All right, figured out the metatype thingy. Added this to
> > TundraWrapper.cpp before my functions:
> > int id = qRegisterMetaType<float3>("float3");
> > Now they work.
>
> Great!
>
> > If you want my code, just tell me where to paste it.
>
> If you wanna learn GIT, you can make an account on github, clone the repo 
> there, and push your changes to your copy of it.
>
> Then you can make a pull request using github's web UI.  And applying it to 
> the central repo is just a push of a button. You can also skip that and just 
> say where pushed, so we can go take a look and get it over.
>
> We can also just give access to the repo, but also for that you need to make 
> the account, so basically the same to do the above anyway. Having the own 
> copy there is a nice way to test the commands etc. to see what happens e.g. 
> when you push.
>
> If you don't wanna bother with git now, you can e.g. just mail the code to 
> the -dev list or put to somewhere on the web .. or submit a patch to the 
> issue tracker (I've sometimes used the file attachment thingie in the google 
> code repo, i suppose github has that too).
>
> ~Toni

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