>I agree with everything said here, but i must add something to defend poor
nc.call's :)

Another thing is that with nc.call calls for the server to the clients you
can target specific clients. A ns.send sends the info to all clients
subscribed to that SO. This is a more general issue but good to have in mind
when one is developing a private messages feature for example! :)

-- 
Naicu Octavian,
Project Manager for AVChat
http://www.avchat.net

On 28/08/07, Storm <[EMAIL PROTECTED]> wrote:
>
> I agree with everything said here, but i must add something to defend poor
> nc.call's :)
>
> SOs may have a bad behaviour in some extreme cases such as updating right
> before disconnecting and such. I've had to change some functionality from
> SOs to nc.calls due to this, those "few bytes" of the callbacks are pretty
> useful to ensure that the update has been really recieved. Therefor
> everything has its place, even in a one-to-all update scenario.
>
> Cheers
>
> On 8/28/07, Joachim Bauch <[EMAIL PROTECTED]> wrote:
> >
> > Dominick Accattato schrieb:
> > [...]
> > > Now, if you were talking about using the SharedObject.send method, you
> > > may not need to bubble up to your application code, but your still
> > being
> > > sent to all the clients.  That being said, you should just use the
> > > sharedObjects sync functionality anyway.
> >
> > using so.send or SO syncs even saves you a few bytes bandwidth as for
> > nc.call, the client sends back the result of the method call to the
> > server (or the server back to the client) which isn't done for SO
> > events.
> > Well, just a few bytes ;) but if you have lots of calls...
> >
> > Joachim
> >
> >
> > _______________________________________________
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> > http://osflash.org/mailman/listinfo/red5_osflash.org
> >
>
>
>
> --
> -------------------------------------------------------------------
> If a man speaks in a forest and his wife is not there, is he still wrong?
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